thanks. I have c # and books to doodle with it. I started programming in pascal making console test programs for tech and then javascript which I can't really do well. I suppose I can't expect to make games in pascal can I? I origionally disreguarded this because I thought everyone used vstudio. However I'll check it out. I have vstudio downloaded and it was huge. I'll see anyway. I have the docs to learn vc# anyway. At 09:38 p.m. 15/01/2007, you wrote: >On Jan 15, 2007, at 2:09 AM, Ken the Crazy wrote: > >> Which of these languages is easiest to learn, python or ruby, which >> is less >> verbose, and which is more powerful? > >Those are difficult questions to answer and, for the most part, there >aren't any. Neither is more powerful, I'd say. Python's Pygame is >probably one of the more actively-developed game libraries, but >Rubygame/RUDL are certainly worthy contenders. > >My personal preference is Ruby. Python is more concise in that it >uses indentation for determining whether code is in any given method/ >block (I.e. code indented by X spaces is in the same block) but not >all screen readers speak indentation (VoiceOver doesn't.) Ruby uses >"end" to end blocks, and I find: > >def greet(person) > if person == "Nolan" > puts "Hey, you!" > else > puts "Hello, #{person.capitalize}." > end >end > >a bit easier to parse than: > >def greet(person): > if person == "Nolan": > print "Hey you!" > else: > print "Hello, "+person+"." > >It isn't as big of an issue in this instance, but it wouldn't be >immediately obvious where blocks ended without speaking of >indentation levels, and the "end" tokens make that a bit more easy to >spot, as it were. > >Ruby has a number of advanced features that I really like, but those >wouldn't be of interest to someone just starting out. In summary, you >won't go wrong either way, but I myself prefer Ruby. Check them both >out. They're free, available on just about every platform and each >have great tutorials. Ruby even has the first version of the pickaxe, >the book long held to be its definitive reference, available online. >It takes you through lots of the basics rather quickly but doesn't >skimp on the advanced topics, either. Check out: > >http://rubycentral.com/book/ > > >_______________________________________________ >Gamers mailing list .. Gamers@audyssey.org >To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit >http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make >any subscription changes via the web.
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