Hi jeremy.

My point on social events was simply that there were more factors involved especially with the popularity of games like monopoly. It is quite possible for a game series like mega man, which never even featured a score system to become extremely popular on mechanics alone, despite having no two player option or even the ability to compete, an audiogames example might be entombed. Indeed as an inveterate solo player myself who loves to explore game worlds, I tend to think that while social factors might explain appeal for some games, they don't for others.

Regarding chess problems, I wouldn't personally count that as single player chess sinse generally I've only known people engage in chess problems as an exercise to get better at playinmg chess against opponents.

Beware the grue!

Dark.

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