Hi jeremy.
My point on social events was simply that there were more factors involved
especially with the popularity of games like monopoly. It is quite possible
for a game series like mega man, which never even featured a score system to
become extremely popular on mechanics alone, despite having no two player
option or even the ability to compete, an audiogames example might be
entombed. Indeed as an inveterate solo player myself who loves to explore
game worlds, I tend to think that while social factors might explain appeal
for some games, they don't for others.
Regarding chess problems, I wouldn't personally count that as single player
chess sinse generally I've only known people engage in chess problems as an
exercise to get better at playinmg chess against opponents.
Beware the grue!
Dark.
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