How fun!
Thanks!

I love Mission6!


-----Original Message-----
From: Gamers [mailto:gamers-boun...@audyssey.org] On Behalf Of Jeremy
Kaldobsky
Sent: Saturday, August 09, 2014 11:30 AM
To: Gamers Discussion list
Subject: [Audyssey] Castaways contest, with cash prizes

I think it's time to toss a little money back at the community.  *Smiling
face*  I had posted this on audiogames.net, but since it is now offline I'll
post this here too.
Quick reminder, Castaways can be downloaded from the following link: 
http://www.kaldobsky.com/audiogames/castaways.zip


Castaways 2.7b has been posted, and it contains a game mode called 
Recorded Challenge.  This is how players will participate in the 
contest.  The game always starts you with an identical set of resources, but
after that it is up to you to survive and thrive.  You have the 
daunting task of surviving through 10000 game ticks as you earn a score 
based on the things you save up.  At any point you can press Shift + 
space to hear your current score, and also list how many game ticks you 
have used.  10000 ticks seems like a lot at first, but eventually you'll
start wishing you had more so you could save up more stuff.  Here are 
how points are calculated.
Knights, Rangers, Pikemen, and Cavalry 
all start out worth 1000 points for the first unit, but each additional 
unit is worth 100 points less.  Having more than 10 of any of these 
troop types will give no additional points.
All units upgraded 
with Tomes (Serfs, Woodsmen, Physician, ect) start out worth 1000 points for
the first unit.  Each additional unit is worth 250 less.  Having 
more than 4 of any of these skilled job types will give no additional 
points.
All food stored in your Store houses or Taverns will be counted.
Meat,
 Bread, Vegetables, and Wine all start out worth 500 points for the 
first item, and each additional item is worth 5 points less.  Having 
more than 100 of any of these food types will give no additional points.
Tomes stored in your Store houses start out worth 1000 points for the first 
Tome, and each additional tome is worth 250 less.  Having more than 4 
tomes will give no additional points.
Lumber and bricks stored in 
your Store houses are all worth 10 points each.  There is no limit on 
the amount of points you can earn on lumber and bricks.
When you 
first start up the game you'll already have quite a few points.  This is
normal, because you begin the mission with a lot of food and stuff.  As you
start to burn through your reserves, that score will drop lower and lower as
you work to build your town and get on your feet.  Defend 
yourself against the goblins (walls are your friend) and soon your score
will begin to rise as you produce more than you use.  The game stops 
once you reach 10000 ticks, but it will still allow you to save your 
game instead of immediately kicking you out to the main menu.
Saving is important, obviously, but your save game files are what you'll 
submit to be part of the contest.  Save your game at any time, and email me
the save game file.  The score you have at the time of the save, is 
the score I will credit you with.  I will list everyone's scores here in
this thread, so you can see what you need to reach in order to beat 
them.
The Prizes:  (using the traditional, highest score is better, system)  haha
First place, $40 (USD)
Second place, $35
Third place, $30
Fourth place, $25
Fifth place, $20
Sixth place, $10
Seventh place, $10
Eighth place, $10
Ninth place, $10
Tenth place, $10
Rules:
You do not need to have a Kaldobsky Gamer account to participate.  This
contest is open for anyone to join.
Don't cheat, obviously.  Contained within the save game file is information 
about every action you took as you played.  I take these save game files and
run them through a special program that recreates the same starting
conditions and quickly plays through the entire game doing everything 
you had done.  I will use the score my program tells me, which means any
type of cheating or save game editing isn't going to work.
Don't 
give other people your save game files so they can turn them in as their
own.  The program I feed these files into can tell if the original game data
matches any of the other files people have submitted.  So if you 
play 100 ticks of the challenge, save it, give it to a friend, he plays 
the remaining 9900 ticks, and submits it for the contest... I will not 
count that.  Hopefully that makes sense.
Do feel free to discus 
strategy and stuff here to help others.  Telling others exactly what you did
is totally fine, because their random events will end up being a 
bit different.  I'd actually like to see the more skilled players 
sharing tips with those who need a hand.
Do have a paypal 
account.  I will be sending the prizes out through paypal, so having it 
is a requirement if you wish to participate.
You are able to win 
more than 1 prize!  (I'm allowing this because I have no realistic way 
to prevent it.)  As long as you start over again from the beginning, you can
submit additional save files to get your name on the score board 
multiple times.  If you submit another file that is "related" to one 
you've already submitted, then it will not be counted.  This means that 
you can't submit a save file if it was loaded from another file you had 
already submitted.  A special set of starting conditions for each game 
are what make them unique, so that is why each new game you submit for 
points must have been started fresh from a new game.

Deadline:
August 31 is the last day I will accept submissions.  Once September first 
rolls around (Eastern timezone), I will just delete any new save game 
files I see in my email.
Where to submit save game files:
Attach the save game file to an email, and send it to jer...@kaldobsky.com. 

Please include your Audiogames.net name in the email so that I know who 
to give credit to for the score.
I'm sure I've forgotten something important, but oh well.    Good luck
everyone!
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