Well if there is a source code for dosemu then well.
Point is what is required to run dos stuff.
We can make a windows console now I know windows consoles are really
the piss poor versions of what we geeks would count as dos, in fact
they are prity crap and their access even with old dos programs is
well for me who has used it a load of crap but it does work enough.
If we want a dos emulator the issue is how things are read, maybe
base everything on a console app I don't know, the issue with dos is
that all hardware is directly connected so we need to have direct
connections go to vertual ports in windows and have it so that if we
do have drivers that all windows requests need to be in suck a way
that nothing is direct because windows won't like it, I had a dectalk
express mangle several systems because it tried to do this but a
keynote didn't back in the day.
So its probably important that something is done.
I know all coms in windows are vertual, unless you do have a physical
com port, I know usbs use vertual ports.
I know at least I think upto a sertain point bios boxes did have 2
com ports in the hardware chip not sure now.
However all dma channels, irqs and coms are now vertually emulated in
windows, so if thats the case, the issue would to have the hardware
think it was making direct connections to the hardware, capture the
requests, and send them where windows would recognise them as the
program connecting to whatever, the emulator itself would need a
port or something.
dos programs could override memmory to, windows will not allow direct
hardware, disk, memmory, cpu or other access, so nothing much
directly access anything.
Ofcause any vertual stuff will have latency issues depending how its
done so it gets a bit complex.
We sadly won't have any dos screen reader unless someone can make a
screen reader for dos that uses a sound card, and espeak or something.
I know there is vdm sound but thats part of the ntvdm and well to be
honest I never got all the feedback not to mention that games that
are supposed to run on older boxes sometimes the sound is to fast, etc.
Emulating something would be hard.
Dosbox is another thing, I have not heard frank for a while from
eamon deluxe, he said he was hacked last year but the post was then
pull an hour later I don't think anyone else has seen it, and he has
not posted on the blog for an age.
I don't have the vertualised hardware to run a vertual machine so
have not tried it.
I don't have the synths anymore and my old 386 is dead as a doornail.
My plan would to get another old keynote but thats it.
As for dosemu, I have fiddled with linux but havn't really got into
it fully just yet seem to be running out of time.
My plan is to get sonar but to be honest I havn't got into the full
arch thing.
At 12:36 p.m. 26/08/2014, you wrote:
Hi Shaun,
Well, as to your point about Dos not being dead I agree. Dos is
definitely not dead. Over the years I have encountered my share of Dos
enthusiasts who still use Dos on a regular basis, and have switched to
free Dos solutions like Freedos which is supposedly being updated and
maintained. Plus there are Dos emulators like Dosbox that are
perfectly fine for someone with functional eyeballs.
I myself still run a bunch of Dos stuff in Dosemu on Linux. Dosemu is
in my opinion the most accessible Dos emulator out there and I can
play games and even run old office suites like WordPerfect in Dosemu.
I wonder if there is a way to port Dosemu to Windows in order to get
the same level of access to Dos apps in Windows as Linux.
Sigwin is a Linux environment compiled to run on Windows. Actually, it
is pretty nice for running and compiling Linux apps for Windows
without having to have a Linux OS installed. It may be possible to
port Dosemu or something like it to Sigwin and then running Dosemu on
Windows via Sigwin. That's probably the most accessible way we are
going to get in running Dos apps in a 64-bit Windows environment.
On 8/17/14, shaun everiss <sm.ever...@gmail.com> wrote:
> Yes thanks tom, this started on the nvda list where someone wanted to
> use q basic to program in of all things aparently dos aint all dead right
> now.
> To be honest though my view is if you don't have a hardware synth and
> the right software and depending on what you want its near impossible
> to get its not worth it.
> True a couple free readers are around but still.
> Another thing is work vertual machines run slow on windows unless you
> have hardwre vertualisation and since I wager most of us won't have
> it unless we all got macs then good luck to running it.
> Believe me I tried a win xp and a linux vm on here.
> Easier to get a 32 bit system or run dos somehow but if you don't
> have the stuff well.
> I have always wanted either a dosbox emulator or at least something
> like the dos4 gw program that could run 16 bit programs in 32 bit mode.
> If we could have a 16 to 32 bit bridge it would not be so bad but we
> don't even have one of those.
> heck all dosbox would need is an accessable frontend to run games as
> long as it all looped back to itself, there is one for freepascal the
> programming commandiline language I mucked with at school so in
> theory there should be one though being a true dos buff I'd take true
> dos any day but with the fact I have no hardware synth and will have
> to need windows screenreaders a frontend would be easier.
> Someone also suggested sygwin which I have not bothered with really
> and something called ms sys but I donn't know what this package is.
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