Hi Sean, I am still working out mission 2 where you must make it to main engineering and fix the warp core. I was suprised when the turbolift got stuck, and I had to find engineering via jefferies tube. I'm beginning to notice how real games for the sighted gamers blows away the accessible games. None of them come close to this complexity. Although, I'd think if an accesible version was made some of the complexity would have to be skipped or no one single dev could design it in 5 years.
Sean Mealin wrote: > WOW..... I love this game. The last time I played it was when it first came > out on the PS2; that was back when I had half decent sight. > Now, the fun part is go watch the Voyager TV show; every now and then you > will here references to Munro or one of his team mates. Where are you right > now Tom? It gets really really good; I think I must have played that game > for like a week strait. The game is amazing; what happens in one mission > will affect the rest of the game. For example, if you don't protect your > team mate in one mission, 3 missions down the line you will have to do some > really hard task because your team mate (who you did not protect) is not > there. That or you miss out on some really funny arguments between team > mates. > _______________________________________________ Gamers mailing list .. Gamers@audyssey.org To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make any subscription changes via the web.