Hi Thomas, As I said to dark I think these are valid points. Perheps mailing the devs about this would give them some good pointers. Greetings, Anouk, On 10 Oct 2014, at 05:38, Thomas Ward <thomasward1...@gmail.com> wrote:
> Hi Dark, > > I'm glad you brought this topic up as I had many of the same > reservations about the survey while I was filling it out. Asking > someone which game is his or her favorite might seem like a reasonable > question to some developers, but the fact of the matter is I don't > have a specific favorite game. I have certain favorites, and like each > of them for different reasons. For several reasons I was not able to > explain or articulate in the survey. > > Moreover there was far too much focus on the setting, characters, and > storyline elements of the game than any kind of technical > considerations. I personally can care less if I'm fighting vampires, > cyborgs, or zombies as long as the game is good and enjoyable. > However, what makes a game enjoyable are often the technical aspects > like I'd like to recommend and was unable to do so. > > A case in point is on choosing an operating system. The first check > box was for PC / Mac. By PC I assume here they meant Windows and by > Mac I assume Mac OS, but they totally cut Linux users out of the > voting process. Even if they chose not to develop any games for Linux > as a Linux user I'd liked to have been able to vote upon it or have > some say. So as a result if they choose to e-mail me about possible > beta testing I am going to ask them point blank why Linux was not > listed as an option as I strongly think someone needs to take them to > task for that over sight. > In any case like you I can't help but think they were going about this > marketing survey the wrong way. Not sure what they were looking for, > but I hope its not a case of x number people said they love Swamp so > let's create a game just like Swamp kind of thing. I prefer a > developer to use his or her imagination and create something new or > different rather than trying to create something based on statistics > of what customers like and don't like. > > Cheers! > > > On 10/9/14, dark <d...@xgam.org> wrote: >> Hi Anouke. >> >> I've filled in their form,but to be honest I'm not convinced of the way >> they're going about things "which game did you like the best?" how the hell >> >> do I answer tht? There are characteristics! I liked in various games. >> >> Likewise, "would you like orcs, zombies, elves etc and what setting?" Really >> >> I don't care so long as the game and mechanics are interesting. >> >> it strikes me this is a very attempting to be corporate way around things, >> trying to do "markit research" as opposed to just having a game idea and >> running with it, or discussing game ideas with the community. >> >> Sorry if this sounds too negative, I do appreciate anyone willing to have a >> >> stab at developing a game and I hope something comes of this, but really >> treating blind people like some sort of mice in a zoo seeing which food they >> >> like is not nice, the people say they're gamers themselves, they might as >> well ask all other gamers across the world what sorts of games they like! >> >> Then again, I disagree with the corporate data gathering methods for >> creating things anyway, myself I'd much rather see any old thing done well >> so long as the developer/writer/director puts their all into it than >> something which is just created to tick as many boxes and appeal to as many >> >> demographics as possible! >> >> This is part of what is wrong with current Doctor who, though that is >> another topic entirely. >> >> Myself, if I were going to send out a survey, I'd probably make it a very >> broad one with questions like "what sort of game mechanics interest you" and >> >> "Would would prefer more action or careful choice" , send to a few people, >> and then read the answers and see if it gave me ideas than a rather cold "do >> >> people want pirates, ninjas etc, and what individual title is most people's >> >> favourite so lets make a game similar to that" >> >> Beware the grue! >> >> Dark. >> >> >> --- >> Gamers mailing list __ Gamers@audyssey.org >> If you want to leave the list, send E-mail to >> gamers-unsubscr...@audyssey.org. >> You can make changes or update your subscription via the web, at >> http://audyssey.org/mailman/listinfo/gamers_audyssey.org. >> All messages are archived and can be searched and read at >> http://www.mail-archive.com/gamers@audyssey.org. >> If you have any questions or concerns regarding the management of the list, >> please send E-mail to gamers-ow...@audyssey.org. >> > > --- > Gamers mailing list __ Gamers@audyssey.org > If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. > You can make changes or update your subscription via the web, at > http://audyssey.org/mailman/listinfo/gamers_audyssey.org. > All messages are archived and can be searched and read at > http://www.mail-archive.com/gamers@audyssey.org. > If you have any questions or concerns regarding the management of the list, > please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. 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