I would disagree. The blind swordsman has really got a more modern feel to
it, even though it is a bit like the "hear it, hit it" style combat that
you
would find in most audiogames. And what about SoundRTS with it's new world
war 2 mod and all of the cool weapons? You have to admit that Soundrts is
an
exception to what you were saying. You really have to have some strategy
in
playing this game. Also, what about Alter Aeon? I mean, it's really close
to
a mainstream game in that you must explore, however, the only reason it is
not like a full mainstream game is because the darn game is accessible.
I'm
not trying to discredit your points, but I personally agree with Ishan
about
how the audiogames have really progressed in quality.
Signed,
Steven
-----Original Message-----
From: Gamers [mailto:[email protected]] On Behalf Of
[email protected]
Sent: Wednesday, October 29, 2014 1:23 PM
To: [email protected]
Subject: Gamers Digest, Vol 104, Issue 198
Send Gamers mailing list submissions to
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When replying, please edit your Subject line so it is more specific than
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Today's Topics:
1. Re: Pizza Delivery (shaun everiss)
2. Using a TV as a monitor (Karen & Martin Wareham)
3. Re: Pizza Delivery (Josh k)
4. Re: compairison between latest and old audio games. (Thomas Ward)
5. Re: Throwaway Tech was Previous Topic ofInteractiveFiction
(Josh k)
----------------------------------------------------------------------
Message: 1
Date: Wed, 29 Oct 2014 19:36:17 +1300
From: shaun everiss <[email protected]>
To: Gamers Discussion list <[email protected]>
Subject: Re: [Audyssey] Pizza Delivery
Message-ID: <[email protected]>
Content-Type: text/plain; charset="iso-8859-1"; format=flowed
well jims games are never hard they are based off old dos games or
straight
board games mostly and are not to bad as long as you have your wits about
you.
At 06:50 p.m. 29/10/2014, you wrote:
When has Jim ever included cheat codes in his games? Never. I actually
like this.
Ash nazg durbatul?k, ash nazg gimbatul, Ash nazg thrakatul?k agh
burzum-ishi krimpatul.
-----Original Message----- From: Austin Pinto
Sent: Tuesday, October 28, 2014 11:28 PM
To: Gamers Discussion list
Subject: Re: [Audyssey] Pizza Delivery
yes the speed limit should be more higher and the speed of the thing
that v drive should be higher is there any cheet code to up the speed?
On 10/29/14, Charles Rivard <[email protected]> wrote:
In my opinion, there is no need for an update feature, because Jim
always alerts us to any updates to any of his games, which I greatly
appreciate.
All we have to do is to got the updated file, unzip it into the
folder, and
play. The new file overwrites the old.
---
Be positive! When it comes to being defeated, if you think you're
finished,
you! really! are! finished!
----- Original Message -----
From: "Austin Pinto" <[email protected]>
To: "Gamers Discussion list" <[email protected]>
Sent: Tuesday, October 28, 2014 10:19 PM
Subject: Re: [Audyssey] Pizza Delivery
i think the game should have a check for update feature
On 10/29/14, Bryan Peterson <[email protected]> wrote:
There goes my promotion LOL.
Ash nazg durbatul?k, ash nazg gimbatul, Ash nazg thrakatul?k agh
burzum-ishi krimpatul.
-----Original Message-----
From: Jim Kitchen
Sent: Tuesday, October 28, 2014 1:29 AM
To: Ron Schamerhorn
Subject: Re: [Audyssey] Pizza Delivery
Hi Ron,
Thank you, I'm glad to hear that you like my Pizza Delivery game.
Now you've got to go and get version 2. <grin> You do not need to
delete version 1, version 2 should over write version 1. But if you
have a saved game, the pizza count will not be correct. It won't
hurt, it just won't be
correct.
Thanks again.
BFN
Jim
Check my web site for my 36 free games.
[email protected]
http://www.kitchensinc.net
(440) 286-6920
Chardon Ohio USA
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------------------------------
Message: 2
Date: Wed, 29 Oct 2014 14:49:01 +0000
From: Karen & Martin Wareham <[email protected]>
To: "[email protected]" <[email protected]>
Subject: [Audyssey] Using a TV as a monitor
Message-ID: <[email protected]>
Content-Type: text/plain; charset=us-ascii
Hello,
My Aunt, 82 yrs old, has very little site left and lives alone so has many
hours to fill each day. She used to enjoy playing card and word games. I
wonder if there is something out there that she can play through her large
screen TV.
All suggestions welcomed.
Thanks.
Karen
------------------------------
Message: 3
Date: Wed, 29 Oct 2014 12:58:45 -0400
From: Josh k <[email protected]>
To: Gamers Discussion list <[email protected]>
Subject: Re: [Audyssey] Pizza Delivery
Message-ID: <[email protected]>
Content-Type: text/plain; charset=windows-1252; format=flowed
it would be fun if jim made an audio version of candy crush.
On 10/29/2014 2:36 AM, shaun everiss wrote:
well jims games are never hard they are based off old dos games or
straight board games mostly and are not to bad as long as you have
your wits about you.
At 06:50 p.m. 29/10/2014, you wrote:
When has Jim ever included cheat codes in his games? Never. I
actually like this.
Ash nazg durbatul?k, ash nazg gimbatul, Ash nazg thrakatul?k agh
burzum-ishi krimpatul.
-----Original Message----- From: Austin Pinto
Sent: Tuesday, October 28, 2014 11:28 PM
To: Gamers Discussion list
Subject: Re: [Audyssey] Pizza Delivery
yes the speed limit should be more higher and the speed of the thing
that v drive should be higher is there any cheet code to up the speed?
On 10/29/14, Charles Rivard <[email protected]> wrote:
In my opinion, there is no need for an update feature, because Jim
always alerts us to any updates to any of his games, which I greatly
appreciate.
All we have to do is to got the updated file, unzip it into the
folder, and
play. The new file overwrites the old.
---
Be positive! When it comes to being defeated, if you think you're
finished,
you! really! are! finished!
----- Original Message -----
From: "Austin Pinto" <[email protected]>
To: "Gamers Discussion list" <[email protected]>
Sent: Tuesday, October 28, 2014 10:19 PM
Subject: Re: [Audyssey] Pizza Delivery
i think the game should have a check for update feature
On 10/29/14, Bryan Peterson <[email protected]> wrote:
There goes my promotion LOL.
Ash nazg durbatul?k, ash nazg gimbatul, Ash nazg thrakatul?k agh
burzum-ishi krimpatul.
-----Original Message-----
From: Jim Kitchen
Sent: Tuesday, October 28, 2014 1:29 AM
To: Ron Schamerhorn
Subject: Re: [Audyssey] Pizza Delivery
Hi Ron,
Thank you, I'm glad to hear that you like my Pizza Delivery game.
Now you've got to go and get version 2. <grin> You do not need to
delete version 1, version 2 should over write version 1. But if
you have a saved game, the pizza count will not be correct. It
won't hurt, it just won't be
correct.
Thanks again.
BFN
Jim
Check my web site for my 36 free games.
[email protected]
http://www.kitchensinc.net
(440) 286-6920
Chardon Ohio USA
---
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------------------------------
Message: 4
Date: Wed, 29 Oct 2014 13:21:37 -0400
From: Thomas Ward <[email protected]>
To: Gamers Discussion list <[email protected]>
Subject: Re: [Audyssey] compairison between latest and old audio
games.
Message-ID:
<caafbg10blx62kax1o4noc1ksobpg1pz-6pk67xeeinjtuv-...@mail.gmail.com>
Content-Type: text/plain; charset=ISO-8859-1
Hello Ishan,
Honestly, I don't think there has been any dramatic progress in audio
games for the last ten to fifteen years. From a purely technical
perspective they seem to be more or less the same.
For example, you mentioned Shades of Doom. It was written in Visual
Basic 6, used DirectX 8, and though both technologies are deprecated
Shades of Doom 2.0 is still using the same basic technologies it was
using in 2001. That's fine where backwards compatibility is concerned
but I do have my concerns for the product long term now that both
Visual Basic and DirectX 8 are on there way out of use by mainstream
developers, and backwards compatibility is completely dependant on how
long Microsoft will maintain support in future versions of the OS.
Technological discussions aside I can also fault Shades of Doom of not
really progressing much beyond the initial concept. By that I mean it
still operates in a 2d game world with the ability to go north, south,
east, or west but there is no 3d component of being able to move up or
down such as climb ladders or staircases. This in my opinion is a bit
of a drawback since many FPS games in the mainstream allow full 3d
movement in the game world and Shades of Doom, as good as it is, still
hasn't even began to explore more 3d aspects like that.
Similarly there is no new content in version 2.0. No new monsters, no
new levels, and I haven't even purchased 2.0 because I felt there was
nothing new to really justify a purchase at this time.
That said, I do think Jeremy Kaldobsky has pushed the FPS technology a
lot further in Swamp by offering network game play and built-in mouse
control etc. Swamp is far closer to a modern mainstream title than is
Shades of Doom, and naturally I had hoped to see games like Shades of
Doom try and incorporate features found in Swamp. However, it hasn't
so it feels like most of the classic audio games are stagnant and are
falling behind when there are clearly a few examples of audio games
that are trying to push the technical envelope some.
If I had to name an audio game developed in the last ten years that
has really pushed audio gaming forward is Entombed. From a purely
technical aspect Jason wrote it in C#, is using XNA for input/audio,
and hopefully should be fairly future proof in terms of long term
support goes. However, technical aspects aside it is a great game. It
is really the first roguelike style game that is 100% accessible, and
features a combat system that is much more than the hear it hit it
style combat so many audio games have. All of the bosses require some
strategy and planning to defeat, and even then chances of winning are
tough odds. It is too bad that Entombed is one of the few games with
that much depth.
In any case the bottom line is the majority of audio games have not
progressed. They are more or less the same sorts of selections we had
ten years ago with a few exceptions like Entombed. It would be nice if
we could move forward, have a greater variety of audio games, but I'm
not sure that is going to happen.
Cheers!
On 10/27/14, ishan dhami <[email protected]> wrote:
Hi friends!
Today technology is flying and audio games are touching their new hights.
So Have you compaired an old audio game with the latest?
for example shades of doom was firstly released in 2001 and now the
latest version is available so what do you think about these three
updates.
There are various examples that we can compare.
Thanks
Ishan
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Message: 5
Date: Wed, 29 Oct 2014 13:22:33 -0400
From: Josh k <[email protected]>
To: Gamers Discussion list <[email protected]>
Subject: Re: [Audyssey] Throwaway Tech was Previous Topic
ofInteractiveFiction
Message-ID: <[email protected]>
Content-Type: text/plain; charset=windows-1252; format=flowed
its true no screen reader will work at all with it. it is completely
inaccessible not even worth trying.
On 10/28/2014 3:18 PM, shaun everiss wrote:
just quickly on this, because I know its closing what do you think of
react os it seems to have a lot going for it with its windows emulator
but last time I checked reviews said accessability was practically null.
Sadly while I have the system I could use to test this kind of junk,
the time I'd need right now is not fitting in and when I have time I
generally want to just blob but its one thing I want to get at
eventually.
At 04:36 a.m. 29/10/2014, you wrote:
Hi Shaun,
Yes, I can well remember Lindows. It was a good concept in that the
developers used Linux for the base OS, and developed a commercial
Windows emulator for it to run most commercial Windows applications on
it. Even though it was a good idea in concept there were a number of
problems with it.
First, they chose to use the name Lindows, which was too close to
Windows, and Microsoft sued over copyright infringement. In the end
they had to drop the name and call it Linspire. The Windows emulation
also was found to be a copyright violation of some kind thus although
Linspire is still around the lawsuit basically stripped the OS of
whatever it had going for it as an alternative to Windows.
Another key factor that lead to its downfall is the fact the company
tried to essentially create a commercial version of Linux. For that
reason they failed to grab a significant portion of the Linux market
who by and large were already running free distributions. It is hard
to convince people who are running free and open source software that
they should buy it because it happens to have a better Windows
emulator in it. Most Linux users didn't have or use Windows software
so the built-in emulator was just an unnecessary added expense that
they didn't need. Alot of Windows users didn't buy it, because Windows
comes prepackaged with their computer. Thus Lindows would have been an
additional expense for little benefit.
In short, a good idea, but one that really didn't appeal to either the
Linux or Windows markets. Being sued by Microsoft only insured an
early demise for the product, and relegated it to oddball status.
Accessibility issues aside Lindspire, as it is known now, has a very
small market share with the mainstream computer user base.
As far as your points about Linux. Its true that its biggest support
came out of servers and mainframes, but it has slowly but surely been
creeping into the mainstream PC user base. Certain distributions like
Ubuntu were designed primarily for home users, average PC users, and
try to compete equally with Windows on a equal footing. While they lag
behind both Windows and Mac OS in market shares Ubuntu has been
gaining ground slowly, and has gotten support from companies like Del
who offer it on their laptops and desktop units for home or business
machines. I might point out that it isn't just the "poor and helpless"
as you call them who use Linux, but a fair cross section of the
computer base.
I suppose the main group of Linux users has been and seems to be
techies. People like myself who do a lot of software design, who likes
modifying software, and enjoys the freedom to play with the software
some while also using it on a day today basis as a solid and reliable
operating system. However, while being a large group of users they are
by no means the only group that matters.
Another group, one suited to this discussion, is gamers. Linux
actually has a number of gamers who use the OS for gaming. While the
majority of those games aren't accessible for the blind and low vision
gamers they are satisfactory for mainstream PC gamers who use Linux.
There are a number of emulators available for Linux such as SNES9x for
playing Super NES games, Stella for playing Atari 2600 games, Dosemu
for playing Dos games, etc which all serve to turn Linux into a
virtual console for a variety of platforms. As a result Linux is often
chosen as a gaming platform because of the number of free emulators
available as well as free and open source games like Flight Gear,
Frets on Fire, Lin City, Freeciv, and a number of other free games
which are popular with some mainstream Linux gamers.
Finally, there is the home and office sort of people who want a home
office type setup, but don't want to put out a lot of money to do
that. As a home office solution Linux excels at that task because it
is designed for any sort of business weather it is small or large. If
someone doesn't want to fork over $500 or more for Microsoft Office
Professional Linux offers a choice between Libre Office and Open
Office which are both free. Instead of paying for Microsoft Outlook
which comes with MS Office Pro or which can be purchased as a stand
alone Linux comes with Evolution which is a similar product for a
fraction of the cost. I could probably point out other cost savings,
but the fact is if someone is equipping a home or office for business
software they can and do save money by using a Linux based solution.
Its not just the "poor and helpless" but people with legitimate
business needs who use it as well.
Same could be said for students. It costs a lot of money to go to
college, especially if someone is paying their own way, and purchasing
a lot of Windows software isn't a real option for them. I have helped
college students get alternatives to Windows products without them
paying a dime for the software. Things like Open Office are a god send
to people who can't afford Microsoft's office suite. Just assuming
Linux users are poor or helpless really minimizes and stigmatizes
people who choose a less expensive alternative for perfectly good
reasons.
Now, what you choose to use and why is your business. It isn't my
position to tell you differently. However, let us dispense with the
stereotyping and attitudes that Linux users are all poor or geek's.
Most aren't and have perfectly good reasons for walking away from the
Windows base.
Cheers!
On 10/26/14, shaun everiss <[email protected]> wrote:
> Not only that tom, I remember someone trrying to marry windows
> emulation with a linux distro calling it lindows.
> Ms felt threatened by using something almost the same as windows and
> so did what ms likes to do when its threatened.
> the result was the name was changed but aparently the os then took a
> downward trend and within a few months went off the radar entirely.
> Linux well unix has been a server and dev os its never been meant for
> a home user mainstream os at least not if you have big comercial
> stuff which is not opensource.
> Now if we were all poor and helpless like india then its not so bad
> but we never started with linux, and the comercial companies and in
> fact market have grown round a windows based environment.
> Its why I havn't gone full bore with linux, while I will eventually
> possibly have a device dedicated to doing so, with the nature of my
> work I physically can not go linux and ditch all my windows stuff.
> I brought for the windows market back when I was yunger.
> If I wasjust starting out, it would be the mac and linux market and
> not the windows one, but most of my stuff in fact just about
> everything I own requires that windows and only windows is used.
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