Hmmm its a steel at 5 bucks.
I will go get it.
Interestingly enough the reality gaming
deathmatch series is something like that.
Ofcause this is a different thing, maybe we
should sue for patents <lol> like we actually registered any which we didn't.
Going to be good to see what this does.
At 08:12 a.m. 31/10/2014, you wrote:
Hi All, I posted an announcement about this on
audio games.net, but figured I should mention it
here as well in case there are folk who donât
frequent that forum. Now this is a game I've
been looking forward to for a long time, a new
full-length bit of interactive fiction from
Andrew Plotkin, one of the most celebrated IF
authors of the past twenty years or so. It can
be bought for $5 on iOS, or directly as a Glulx
game file from www.hadeanlands.com
<http://www.hadeanlands.com/>. The iOS game
works beautifully with VoiceOVer. But what is
this game about, you might wonder? Basically,
you're a low-ranking crewmen on a so-called
alchemical starship. Something has apparently
gone very wrong, and you wake up in the
Secondary Alchemical Lab with no real idea of
what. You have to single-handedly get the ship
in working order again, no mean feat, and figure
out what happened and why. Alchemical starship,
you might ask? Yes, the starship is stuffed full
of alchemical equipment, and you'll find rituals
for all kinds of things, from removing tarnish
and rust to killing fungus, and that's just all
I've discovered so far. The iOS version of the
game keeps track of everything you discover in a
neat little journal, so you don't have to worry
too hard about where your various recipes have
gone. I should say that while this is definitely
a puzzle-heavy game, the puzzles are quite
logical so far, and you can't seem to get stuck
in a place from which it's impossible to
continue. There is also a lot of handy work
behind the scenes to let you repeat rituals
quickly, for instance, rather than having to run
through every step individually. There's even a
VoiceOver accessible map, and you can tap the
name of a room to go to it immediately. My sense
is that this game was intended to provide hours
of alchemical fun, and not be completed in one
or even several sittings. It is still a parser
game, so won't be to everybody's taste, but I
highly recommend you give it a look. You can
find it on the App Store or www.hadeanlands.com
<http://www.hadeanlands.com/>, for $5. If you
buy it from the web site it will work in
Winglulx or similar. Enjoy, Zack. --- Gamers
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