what is adrift? Where do you get it at? I think I might be at home with 
generators and stuff too. Maybe I, like you, am just not cut out for 
programming, at least not at this point.

Josh

----- Original Message ----- 
From: "shaun everiss" <[EMAIL PROTECTED]>
To: "Gamers Discussion list" <gamers@audyssey.org>
Sent: Saturday, January 20, 2007 3:02 PM
Subject: Re: [Audyssey] a few thoughts about what audio game maker could 
cause


> Who knows.
> I started this programming thing as a good idea.
> But I suddenly last night after saying I am planning to program find i 
> actually have lost interest, so I killed my sdks and visual studio stuff.
> I also can't get all the stuff back since my isp download speed is bad and 
> has been for a bit.
> But I am not sure if I do program if I want to use a ms dotnet sdk, dx sdk 
> and other language by ms.
> The files are awefull big.
> I have adrift and when I get audiogame maker I'll use that.
> Maybe I am not cut out as a hard core programmer, maybe I just got swept 
> up by the list.
> Who knows.
> maybe I am better off with a game generator like audiogame maker or adrift 
> where you place your objects, items and directions and other things in a 
> file and all actions are done for you behind the scenes.
> Thats probably what I am suited for.
> Could change, but now I think I am at home with generators that do stuff 
> for you, maybe its because I am lazy.
> At 05:23 a.m. 21/01/2007, you wrote:
>>same for me. I might just use audio game maker first. maybe using audio 
>>game
>>maker would give me a feel for the kind of programming I'd be doing in 
>>vb6.
>>
>>Josh
>>
>>----- Original Message ----- 
>>From: "shaun everiss" <[EMAIL PROTECTED]>
>>To: "Gamers Discussion list" <gamers@audyssey.org>
>>Sent: Saturday, January 20, 2007 2:40 AM
>>Subject: Re: [Audyssey] a few thoughts about what audio game maker could
>>cause
>>
>>
>>> and on an update to this, I looked at ruby and hmm not for me, maybe
>>> programming is not for me since I havn't even bothered with manuals yet,
>>> just downloaded sdks and such.
>>> Part of me thinks, hmm would be nice, part of me is thinking about
>>> chucking in the towel.
>>> I may actually be programming in vb dotnet since there is a gaming guide
>>> in empowermentzone.net for it.
>>> At 07:14 p.m. 20/01/2007, you wrote:
>>>>I'm not sure how I will impliment this but I plan if I can to do old 
>>>>style
>>>>interactive fiction in the game maker audio if it can be done that is.
>>>>Although I have an old system with now everything loaded, it still needs
>>>>some work on keyboard and the external synths.
>>>>Even then I still want to make if styles.
>>>>At 05:34 p.m. 20/01/2007, you wrote:
>>>>>Hi Everett,
>>>>>I think I am safe in saying you are not the only one who has worries
>>>>>about how the audio Game Maker software will effect our market. Instead
>>>>>of 5 or 10 developers we could have a hundred such devs most of them in
>>>>>the amature circle. Not that this is all bad I am afraid this might 
>>>>>wind
>>>>>up like the Atari days with a dozen games being the same as the next
>>>>>guys with mods and changes thrown in.
>>>>>There is also a potential with such free software and a desire to make
>>>>>them some, or many users may choose to make or his her favorite games
>>>>>rather than waiting for the companies to develope them. This is good 
>>>>>for
>>>>>the end user, but would be bad for the companies currently taking a
>>>>>income off the games they make. If that were to happen the pro dev
>>>>>companies may decide there is no money in it, and leave.
>>>>>Just some doom and gloom concerns I have if this becomes a popular item
>>>>>amoung blind users.
>>>>>Smile.
>>>>>
>>>>>
>>>>>_______________________________________________
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>>>>
>>>>
>>>>
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