Many factors keep us from being included. A big one is a jenuine lack of awareness of our capabilities. Incidentally, we can't play either of the two games chosen as being worthy of the Able Gamers Most accessible Games of the Year awards. This is despite one of them being mostly text-based and turn-based. We often simply aren't thought of as an audience worthy of making efforts for from an economic point of view. Also, developers must often choose between game engines which make it far easier to do what they want but don't offer easy ways to make the games accessible or an engine which doesn't allow for as much pollish or glash but might make it easier to render a game accessible.
Other times, such as with board games, the economic and conceptual challenges of how to make games accessible get in the way. Until 64ounce games appeared, we were essentially stuck playing older less popular board or card games if we wanted them to be fully accessible. At last, we've reached a point where technology and funding models like Kickstarter bring us fresh possibilities for inclusive play. I'll be discussing this in the lecture and question period. You can read a better blurb at: www.accessibleworld.org On 1/8/15, Charles Rivard <wee1s...@fidnet.com> wrote: > Regarding the first entry, my immediate question would be, "Why would blind > > people not be included? We are people, and we do play games, after all? > Why would any people be excluded? > > --- > Be positive! When it comes to being defeated, if you think you're finished, > > you! really! are! finished! > ----- Original Message ----- > From: "Jacob Kruger" <ja...@blindza.co.za> > To: "Gamers Discussion list" <gamers@audyssey.org> > Sent: Thursday, January 08, 2015 10:49 AM > Subject: [Audyssey] Two items from weekly top tech titbits relating to > gaming > > >> Firstly, you can read/subscribe to the weekly top tech titbits here: >> http://www.flying-blind.com/tidbits2015/01082015/index.html >> >> And, from this weeks edition/issue: >> >> 1) Take part in a lecture and question period discussing the history, >> current and future possibilities of accessible games and why it matters >> that blind people are included, on Tek Talk on GMT Tuesday, 13 January at >> >> 01:00: >> http://conference321.com/masteradmin/room.asp?id=rsc9613dc89eb2 >> >> >> >> 3) Back to games, AbleGamers select the most accessible mainstream games >> of 2014: >> http://www.mediaaccess.org.au/latest_news/digital-technology/ablegamers-select-most-accessible-games-of-2014 >> >> >> Jacob Kruger >> Blind Biker >> Skype: BlindZA >> "Roger Wilco wants to welcome you...to the space janitor's closet..." >> --- >> Gamers mailing list __ Gamers@audyssey.org >> If you want to leave the list, send E-mail to >> gamers-unsubscr...@audyssey.org. >> You can make changes or update your subscription via the web, at >> http://audyssey.org/mailman/listinfo/gamers_audyssey.org. >> All messages are archived and can be searched and read at >> http://www.mail-archive.com/gamers@audyssey.org. >> If you have any questions or concerns regarding the management of the >> list, >> please send E-mail to gamers-ow...@audyssey.org. > > > --- > Gamers mailing list __ Gamers@audyssey.org > If you want to leave the list, send E-mail to > gamers-unsubscr...@audyssey.org. > You can make changes or update your subscription via the web, at > http://audyssey.org/mailman/listinfo/gamers_audyssey.org. > All messages are archived and can be searched and read at > http://www.mail-archive.com/gamers@audyssey.org. > If you have any questions or concerns regarding the management of the list, > please send E-mail to gamers-ow...@audyssey.org. > -- Michael Feir Volunteer at New Horizons Peel Multicultural Centre www.peelmc.ca 2014-- Disability advocate Meadowvale Community Christian Reformed Church www.meadowvalecrc.ca 2013--2014 Volunteer at The Dam http://www.thedam.org 2011-2013 Twitter: mfeir Skype: michael-feir Author of Personal Power: How Accessible Computers Can Enhance Personal Life For Blind People 2006-2008 http://michaelfeir.blogspot.ca/2009/01/personal-power.html A Life of Word and Sound 2003-2007 http://michaelfeir.blogspot.ca/2009/01/life-of-word-and-sound.html Creator and former editor of Audyssey Magazine 1996-2004 Check out my blog at: http://www.michaelfeir.blogspot.ca --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.