One of the more powerful techniques available to mages is the 'charge
spell' approach.  The spells 'burning hands' and 'shocking grasp' can
do a tremendous amount of damage when they hit, and you can cast them
both on yourself before starting battle.  You can also cast them on
certain minions, like the clay man.  Against the blobs, one or two
charge spells should kill them outright.

You do have to give up an item to use the spells, but it's totally
worth it.  Make sure you keep your weapon, and give up your shield or
held item.

Also, make sure to use the 'check' command to look over your character
and see if you've missed any of the more important skills and spells.

Dennis Towne

Alter Aeon MUD
http://www.alteraeon.com

On Tue, Apr 7, 2015 at 3:51 AM, Keith S <ks.steinbac...@gmail.com> wrote:
> the minion suggestion is a good one, and if you have the mage spell shards it 
> helps a bit.  or blue dart.  And try to have a slashing weapon (short sword 
> or what not) that is good against blob type mobs.
>
> Keith
>   ----- Original Message -----
>   From: john
>   To: Gamers Discussion list
>   Sent: Tuesday, April 07, 2015 4:32 AM
>   Subject: Re: [Audyssey] alter aeon help needed
>
>
>   Those blobs in particular are pretty tough. Given that you're a mage, I'd
>   highly recommend that you make use of your necromancer levels and make some
>   minions to take at least a few of the hits for you. Your strategy is
>   (relatively) sound, and at this point there's not really a lot more you can
>   do, other than making sure you have as many defensive spells up as you can.
>   Tactics will come in later once you have stronger secondary classes with a
>   greater variety of skills to call upon.
>
>   --------------------------------------------------
>   From: "Denny Schwab" <denny.sch...@gmail.com>
>   Sent: Monday, April 06, 2015 15:58
>   To: "Gamers Discussion list" <gamers@audyssey.org>
>   Subject: [Audyssey] alter aeon help needed
>
>   Hello,
>
>   I have been playing alter aeon  for a couple of weeks now.  My
>   character is now an 18th level mage, with levels in thief, necro, and
>   cleric.  I have made it to the second island, and have played through
>   quite a few of the quests there.  My issue is that I have a couple of
>   the quests I just seem to get demolished every time I try them.  I am
>   not sure what I am doing wrong.  At level 18 I would imagine I should
>   be able to handle the 14th level broom quest in the Mad Alcomist's
>   castle, but the blue blobs there destroy me every single time.
>
>   I am wondering if there is some aspect of the game that I just am not
>   getting.  My basic battle plan is to cast spells as quickly as
>   possible, but I tend to run out of mana very quickly, and then I don't
>   seem to have any options left but to flee.  Are there commands I
>   should use in combat that I am not, such as ones to attack or defend
>   myself?
>
>   Thanks,
>
>   Denny
>
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