Hi Ari.
Wayfar1444 is a mud, though it's rather different from most muds sinse the
principle focus is on building and making items, and the world is somewhat
randomly generated so you have to hunt for parts.
You play an explorer trying to setup a new space colony on an alien planet,
so do a lot of building buildings such as extractors for different sorts of
minerals, helipads and even things like cinemar complexes and administration
buildings. You can also build vehicles, everything from trucks to starships,
and robots.
As well as looking for material and building you can also hack eletronic
devices, find and research alien artifacts and hunt alien creatures, though
even with those things you often have to build your own gear.
I'm told later you can build a starship and explore space and even fight
space pirates, though I never got that far myself.
In some ways it's more like a browser game than a traditional mud.
Myself, I did enjoy the game but I confess my interest tailed off when it
was no longer about the wilderness survival and exploration, I just seemed
to be managing really complex builds one after another, particularly sinse I
could never get the management aspects of my colony to work correctly,
though as Darren said being able to find specific types of biomes will help
hugely in finding materials (I had terrible trouble trying to track down
sand of all things).
You can read about the game, including connection info on it's website:
http://wayfar1444.com/
Hth.
Btw, if it's nor starting to get Vi adaptations, it might well need an
audiogames.net database entry. I have not done so before sinse I've
concentrated only on those muds like Materiamagica and Aardwolf that have a
lot of Vi adaptations, after all if we added every single mud anyone fancied
playing we'd turn audiogames.net into the mud connector :D.
All the best,
Dark.
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