er, even i could code that in vb if you wanted.

regards,

damien




----- Original Message ----- 
From: "nicol" <[EMAIL PROTECTED]>
To: "Audyssey Blind gaming Gamers discussion list" <Gamers@audyssey.org>
Sent: Tuesday, January 30, 2007 6:37 PM
Subject: [Audyssey] silly game idea


> HI all
> since the audio game maker project is going to kick in soon after the
> bartimious project have settled in after the fire, I thought of dropping a
> silly game idea which came in my mind.
> It happened all like this.
> One day at work my computer stressed me out completely because it was
> hanging  up constantly.
> So I got totally beyond myself and I start banging my feet on the  floor,
> something I won't normally do.
> One of my colleagues, normally when  he wants to make me attentive to
> something,  he would walk up to me, tap me on my shoulder and talk to me, 
> he
> doesn't send me e-mails that often.
> So I got this formal e-mail message:
> Will you please stop banging your feet?
> I laughed at the formality of asking me.
> So I thought of a game idea.
> Your task is to kill enemies hiding under the wooden floor of your office.
> You kill them by banging your feet.
> Its robbers that hides under the floor.
> You get the following  e-mail from your colleague unaware that you are
> killing enemies.
> Hi
> Will you please stop banging your feet? You are disturbing everyone that
> wants to work.
> At that moment you realize that  you have to kill the last robbers before
> havoc breaks loose and that there isn't time to reply to your colleague.
> So you give your feet another few good bangs and before your colleague can
> drop another serious message he hears the death cries of the robbers.
> This game called foot bang is a nice point racker.  Once you manage to 
> kill
> 50 robbers you win the game.  You have to bang your feet several times to
> kill each robber and if you are not quick enough, the robber comes out 
> from
> underneath the floor and  kills you.
> The game is self voicing and so no screen reader is required.
> If you are interested in making such a game  it will be good to define the
> keystrokes so that control will bang your feet, and shift will speak your
> points.
> You will hear each robber's death cry .
> You will hear constant  e-mail messages from your colleague asking you to
> stop banging your feet.
> Also if you don't kill all 50 robbers in time, your colleague will report
> you to your boss which will  come into your office and dismiss you for
> causing havoc while you are suppose to work. Once that happens the game is
> also over.
> The  voice speaking   your score as you press shift and the voice reading
> your colleague's e-mail messages is 2 different voices.
> It would be nice if the voice speaking the e-mail messages can be an
> eloquence voice.
> Each e-mail message will  become a more urgent request.
> But if you guyhs are going to try out creating such a game, you must 
> really
> find or record a good foot banging sound.
> Give it a  try once audio game maker is available.
> Audio game maker is not for me, I'm just not the type of person who have
> cold hard logic.
> But I'm leaving it for you guys.
> This is just a silly idea that came up in my mind when I received my
> colleague's formal polite e-mail request.
>
>
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