er, even i could code that in vb if you wanted. regards,
damien ----- Original Message ----- From: "nicol" <[EMAIL PROTECTED]> To: "Audyssey Blind gaming Gamers discussion list" <Gamers@audyssey.org> Sent: Tuesday, January 30, 2007 6:37 PM Subject: [Audyssey] silly game idea > HI all > since the audio game maker project is going to kick in soon after the > bartimious project have settled in after the fire, I thought of dropping a > silly game idea which came in my mind. > It happened all like this. > One day at work my computer stressed me out completely because it was > hanging up constantly. > So I got totally beyond myself and I start banging my feet on the floor, > something I won't normally do. > One of my colleagues, normally when he wants to make me attentive to > something, he would walk up to me, tap me on my shoulder and talk to me, > he > doesn't send me e-mails that often. > So I got this formal e-mail message: > Will you please stop banging your feet? > I laughed at the formality of asking me. > So I thought of a game idea. > Your task is to kill enemies hiding under the wooden floor of your office. > You kill them by banging your feet. > Its robbers that hides under the floor. > You get the following e-mail from your colleague unaware that you are > killing enemies. > Hi > Will you please stop banging your feet? You are disturbing everyone that > wants to work. > At that moment you realize that you have to kill the last robbers before > havoc breaks loose and that there isn't time to reply to your colleague. > So you give your feet another few good bangs and before your colleague can > drop another serious message he hears the death cries of the robbers. > This game called foot bang is a nice point racker. Once you manage to > kill > 50 robbers you win the game. You have to bang your feet several times to > kill each robber and if you are not quick enough, the robber comes out > from > underneath the floor and kills you. > The game is self voicing and so no screen reader is required. > If you are interested in making such a game it will be good to define the > keystrokes so that control will bang your feet, and shift will speak your > points. > You will hear each robber's death cry . > You will hear constant e-mail messages from your colleague asking you to > stop banging your feet. > Also if you don't kill all 50 robbers in time, your colleague will report > you to your boss which will come into your office and dismiss you for > causing havoc while you are suppose to work. Once that happens the game is > also over. > The voice speaking your score as you press shift and the voice reading > your colleague's e-mail messages is 2 different voices. > It would be nice if the voice speaking the e-mail messages can be an > eloquence voice. > Each e-mail message will become a more urgent request. > But if you guyhs are going to try out creating such a game, you must > really > find or record a good foot banging sound. > Give it a try once audio game maker is available. > Audio game maker is not for me, I'm just not the type of person who have > cold hard logic. > But I'm leaving it for you guys. > This is just a silly idea that came up in my mind when I received my > colleague's formal polite e-mail request. > > > _______________________________________________ > Gamers mailing list .. Gamers@audyssey.org > To unsubscribe send E-mail to [EMAIL PROTECTED] You can > visit > http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make > any subscription changes via the web. > > _______________________________________________ Gamers mailing list .. Gamers@audyssey.org To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make any subscription changes via the web.