Jeremy here. I'm the design half, so i'm the stupid half as far as code goes.
Thanks for all the feedback. We appreciate it. As to Interceptor, as Aaron pointed out, Interceptor has a plan to go forward which will change the options for the game. One thing we want to do there is to change up the fighter some, and have enemies play smarter. We hadn't considered changing what form of ship you fly, but that is certainly a possibility worth tihnking about. Right now, we have two other projects in process though. As to TKS being a multiplayer possibility, that's an interesting idea. If we went that route, we'd probably go the network route just to help justify the GDG connection. You're not the only person in the world with wonky internet that dislikes that issue. However, that said, we also want to move forward with making GDG more interesting as an option by adding some sort of leader boards or the like as well. Any work in that direction will have to wait until Dentin has more time, so while we liked your ideas, it'll be a while before GDG gets a major overhaul. Our primary reason for using GDG, though many people seem to think it's the security, is also to avoid a lot of the hassal from the player's side about getting product keys, paying for games, and having access to a game years after the fact. Dentin requires companies that use GDG to submit copies of the current stable code, so that he has a way to continue providing product to customers who have legitimately purchased a game. As we have all seen on this list, sometimes real life interferes with a developer's life or other issues come up that make getting game keys or buying an old game impossible. This system avoids some of that. Don't get me wrong, we want to protect our work, but for us the ability to have a quick, easy, and safe credit card set up and a way for our customers to retain the rights to the games they have purchased outweighed the security issues. If GDG is not allowing you to continue the game once you reestablish contact, then something may be acting weird. It was supposed to allow you to continue the game once it had reestablished that you were playing a legitimate copy. That said, we'll look into it. We hope to be releasing our current project later this year, and we hope, it will continue to live up to the comments we've received about the current crop of games. Keep the critiques coming, they help us improve the games, and we appreciate your input. Take care, Jeremy -- In the fight between you and the world--back the world! Frank Zapa --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.