Jeremy here.  I'm the design half, so i'm the stupid half as far as code goes.

Thanks for all the feedback.  We appreciate it.  As to Interceptor, as
Aaron pointed out, Interceptor has a plan to go forward which will
change the options for the game.  One thing we want to do there is to
change up the fighter some, and have enemies play smarter.  We hadn't
considered changing what form of ship you fly, but that is certainly a
possibility worth tihnking about.  Right now, we have two other
projects in process though.

As to TKS being a multiplayer possibility, that's an interesting idea.
If we went that route, we'd probably go the network route just to help
justify the GDG connection.  You're not the only person in the world
with wonky internet that dislikes that issue.  However, that said, we
also want to move forward with making GDG more interesting as an
option by adding some sort of leader boards or the like as well.  Any
work in that direction will have to wait until Dentin has more time,
so while we liked your ideas, it'll be a while before GDG gets a major
overhaul.

Our primary reason for using GDG, though many people seem to think
it's the security, is also to avoid a lot of the hassal from the
player's side about getting product keys, paying for games, and having
access to a game years after the fact.  Dentin requires companies that
use GDG to submit copies of the current stable code, so that he has a
way to continue providing product to customers who have legitimately
purchased a game.  As we have all seen on this list, sometimes real
life interferes with a developer's life or other issues come up that
make getting game keys or buying an old game impossible.  This system
avoids some of that.  Don't get me wrong, we want to protect our work,
but for us the ability to have a quick, easy, and safe credit card set
up and a way for our customers to retain the rights to the games they
have purchased outweighed the security issues.

If GDG is not allowing you to continue the game once you reestablish
contact, then something may be acting weird.  It was supposed to allow
you to continue the game once it had reestablished that you were
playing a legitimate copy.  That said, we'll look into it.

We hope to be releasing our current project later this year, and we
hope, it will continue to live up to the comments we've received about
the current crop of games.  Keep the critiques coming, they help us
improve the games, and we appreciate your input.  Take care,

Jeremy



-- 
In the fight between you and the world--back the world! Frank Zapa

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