Well I decided on Druid mage. I've had pretty much a hole bunch of 
recommendations for nearly every combo (ironiccally apart from clerric primary 
which is what I had last time), however i decided in the end to go for just 
what looked fun. 

I always enjoyed the manual bits of being a necro, like making minians and 
undead and such, and I liked the druid carving totems. I always wanted to try 
brewing mage potions sinse I do enjoy exploring, and as the druid has minians 
of their own I thought necro might be overkill on the minians, so decided to go 
druid mage. 

I don't know about third and fourth, sinse clerric, thief and necro all have 
advantages, though I might just ttdruid for minians and forget necro but use 
clerric for healing and buffs.

Actually i really look forward to trying the jobs and such. My one problem last 
time was arcase just got too draggy with constant grinding (god I got sick of 
that viking village raid), so having jobs and some of the other new stuff to do 
will be good, also judging by the power of some attack spells, combat with 
magic as opposed to stats looks pretty efficient, another reason I decided to 
try mage and the direct damage route.

definitely nice to play Alter again, it's been far too long, hopefully it won't 
take me another 300 odd hours to get back to level 26 :D.

All the best, 

Dark.
---
Gamers mailing list __ Gamers@audyssey.org
If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org.
You can make changes or update your subscription via the web, at
http://audyssey.org/mailman/listinfo/gamers_audyssey.org.
All messages are archived and can be searched and read at
http://www.mail-archive.com/gamers@audyssey.org.
If you have any questions or concerns regarding the management of the list,
please send E-mail to gamers-ow...@audyssey.org.

Reply via email to