Well I decided on Druid mage. I've had pretty much a hole bunch of recommendations for nearly every combo (ironiccally apart from clerric primary which is what I had last time), however i decided in the end to go for just what looked fun.
I always enjoyed the manual bits of being a necro, like making minians and undead and such, and I liked the druid carving totems. I always wanted to try brewing mage potions sinse I do enjoy exploring, and as the druid has minians of their own I thought necro might be overkill on the minians, so decided to go druid mage. I don't know about third and fourth, sinse clerric, thief and necro all have advantages, though I might just ttdruid for minians and forget necro but use clerric for healing and buffs. Actually i really look forward to trying the jobs and such. My one problem last time was arcase just got too draggy with constant grinding (god I got sick of that viking village raid), so having jobs and some of the other new stuff to do will be good, also judging by the power of some attack spells, combat with magic as opposed to stats looks pretty efficient, another reason I decided to try mage and the direct damage route. definitely nice to play Alter again, it's been far too long, hopefully it won't take me another 300 odd hours to get back to level 26 :D. All the best, Dark. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.