Hello all,

I want to say that I am enjoying the hell out of Manamon. This game
takes me back to my old SNES/PSX RPG days of level grinding and the
like. This game is very much like a J-RPG, and I mean this in the most
positive definition of the word.

I am not sure if this is an appropriate place to post this, but I have
a couple of suggestions/questions for other players/the developer:

1. Is there an item/ability in the game that allows the player to more
easily locate hidden items?

2. I do not suppose that there is a way to get the summary of an
item's effects with one key press? As it stands right now, I have to
press n for an item's physical description, and depending on the
item/equipment, I have to press other keys for additional information,
e.g. h for determining how much hp an herb restores. It would be nice
if we only had to press one key to receive all of the information
about a given item, e.g. if I press n on the herb, the game would
provide me the physical description along with the in-game effects of
the item.

3. Is there any possibility of implementing a coordinates announcement
system, e.g. if I press a key, the game tells me that I am at
such-and-such coordinates. This would be useful for making notes and
the like where hidden items are and the like.

4. Change logs would also be nice. I am one of those odd fellows that
likes to read up on the recent changes to a game.

5. I am hoping that you folks at VGStorm will add additional Manamon
and content to the game.

6. Speaking of content, is there ever a point where encounters with
wild manamon will drop random items after a battle?

7. Has anyone at VGStorm ever considered licensing their game engine?
I am aware that the game's source is BGT, but I think it would be cool
to be able to make use of an existing game engine. Just a thought.


Thanks in advance

-- 
Justin M. Jones, M.A.
atreides...@gmail.com
(254) 624-9155
701 Ewing St. #509-C, Ft. Wayne IN, 46802

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