I wonder if there's a game where you use die to determine the fate of, say farming, like you roll a certin number and are forced to pick a card that says, good harvest, or hale destroyed crops. I know there's the game of Life, but it seems rather dull to me, not like more detailed real-time gd/bad fate, like you you gave birth to a girl, and then she gets cancer and eventually dies, unless it has been improved after I've played it some years ago.
Sharon H. > On Aug 6, 2016, at 10:41 AM, Jacob Kruger <ja...@blindza.co.za> wrote: > > Really depends on type of game, and different > circumstances/events/environments. > > > But, probably the most common one in certain forms of role-playing is rolling > against something like one of your character's skill percentages, where you'd > then generally roll two 10-sided dice, with one of them being related to > 10's, and the other one 1's, so if I rolled 4 and 5, then it would count as > 45%, and if the skill I was rolling against was currently at 50, then I would > have rolled under my skill percentage/level, and would thus succeed, and > that's why you, through your character's lifetime, want to improve certian > skills through gaining experience modifier points, from various ways, etc. > > > Oh yes, and, say for example, this was during a bit of a hostile encounter, > and I had rolled against my weapons skill, and had succeeded, then I might > roll something like a 20-sided die to determine which location point on the > enemy I had struck them on, and then depending on the weapon I was using, I > would roll different combinations of dice to figure out actual damage, so, > for example, maybe something like a broadsword would have a damage total > worked out using something like a combination of 1 8-sided die, then modified > based on a couple of other values, etc. > > > And, the common terminology is something like 1d8 = 1 8-sided die roll, and > 2d10 could either relate to just rolling two 10-sided dice, and adding up > their total, or could equate to rolling the form of percentage mentioned > above. > > > Stay well > > > Jacob Kruger > Blind Biker > Skype: BlindZA > "Resistance is futile, but, acceptance is versatile..." > >> On 2016-08-06 4:50 PM, Sharon Hooley wrote: >> Hi, >> >> I'm not into dungions-and-dragon-type gamer, but I'm curious as to how a die >> is used. >> >> Thanks, >> >> >> Sharon H. >> --- >> Gamers mailing list __ Gamers@audyssey.org >> If you want to leave the list, send E-mail to >> gamers-unsubscr...@audyssey.org. >> You can make changes or update your subscription via the web, at >> http://audyssey.org/mailman/listinfo/gamers_audyssey.org. >> All messages are archived and can be searched and read at >> http://www.mail-archive.com/gamers@audyssey.org. >> If you have any questions or concerns regarding the management of the list, >> please send E-mail to gamers-ow...@audyssey.org. > > > --- > Gamers mailing list __ Gamers@audyssey.org > If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. > You can make changes or update your subscription via the web, at > http://audyssey.org/mailman/listinfo/gamers_audyssey.org. > All messages are archived and can be searched and read at > http://www.mail-archive.com/gamers@audyssey.org. > If you have any questions or concerns regarding the management of the list, > please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.