Most people use c panel, it will do no good where ever you host.
Fact is if we can't contact a lot of these devs or they are dead you are through.
You will probably run into problems anywhere you post the archive.
There is probably no real way to get all the documentation and its utterly non feesable. One thing, if its all abandonware, would be to put a text message in each archived zip saying it was public domain and or posting it on archive.org. By doing that then the game in question is public domain and free for people to do whatever.
Even comercial games well at least the files.
I know for the comercial games its not exactly fully true and fact is archive.org can be slow and has some restrictions but still.
What document do these guys want.
Do they want every f***cking dev to f**cking validate the f**cking files even those that are dead or out of f**cking business?
Every page has cpanel so.



On 12/09/2016 5:56 a.m., john wrote:
Hi All,

As those of you on audiogames.net will probably have noticed, agarchive.net is 
running into some hosting issues.

The short version is that cPanel, the company supporting the archive's web 
host, has quarantined the games directory on grounds that we don't have legal 
rights to distribute the files.

They are asking for documentation for each file in order to prove that we can 
in fact host the games, and since this is a collection of about 450 different 
titles, acquiring that documentation (by installing each game and quoting its 
license agreement) is a prohibitively massive task.

Therefore, I'm looking for ideas - does anybody have thoughts as to where we 
could host the archive that would be easily accessible to all and have a 
constant uptime?

Let me know your thoughts - the response to the archive has been extremely 
enthusiastic, and I'd hate for the project to vanish a week after it starts.



John



P.S:

As I said on audiogames.net, I'd appreciate it if folks could avoid sending 
hatemail to my web host over this.

Jolly Leaf has been tremendously helpful (and is continuing to work with me on 
the issue now), so I want to make sure they don't get targeted because of these 
issues.
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