Thanks much for this explanation, it clarifies things.
On Tue, 17 Jan 2017,
Keith S wrote:
Date: Tue, 17 Jan 2017 14:40:14
From: Keith S <ks.steinbac...@gmail.com>
Reply-To: Gamers Discussion list <gamers@audyssey.org>
To: Gamers Discussion list <gamers@audyssey.org>
Subject: Re: [Audyssey] alteraeon hit points and damage too low for effective
melee combat
hp is effected by constitution and you can find equipment that boosts hp
warriors and thieves and then clerics get more hp per level up than that
casters, though druids and necros get more than mages
max damage is effected by strength and equipment with dam roll bonuses
----- Original Message -----
From: Jude DaShiell
To: gamers@audyssey.org
Sent: Tuesday, January 17, 2017 12:25 PM
Subject: [Audyssey] alteraeon hit points and damage too low for effective
melee combat
That well may be, but from that description it is not clear what stats can
be trained to fix the problems.
Constitution is some kind of base for it I think but that's all I've been
able to figure out so far.
I'm trying to be careful with how I manage practicesand was less careful
in the past which probably made it wise to reset a character a couple
times.
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