cool At 04:27 a.m. 5/03/2007, you wrote: >don't know yet. you've got to remember that this game has just started >development and have no idea of the extra features i may add. >coincidentally, when i first thought up the idea of the game, i was thinking >of a rewarding system for completing certain tasks, but liam happened to >beat me to that one with jd. >so instead, i may have a contest system where every gamer who goes above a >certain score will be given a choice to enter some sort of contest, whether >it be a mod contest, a points contest, a time contest, whatever contest is >being run at the time. >what do you guys think of this idea? i'm trying to come up with something >that will give it a lot of replay value. i don't believe in just charging >for games that once you complete it they become boring. >so keep the suggestions coming please. i'm always looking forward to hearing >from others. > >regards, > >damien > > > > > >----- Original Message ----- >From: "nicol" <[EMAIL PROTECTED]> >To: "Gamers Discussion list" <gamers@audyssey.org> >Sent: Sunday, March 04, 2007 2:49 PM >Subject: Re: [Audyssey] bomb blaster! > > >> How much are you going to charge for the game once its released? >> >> -----Original Message----- >> From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] >> Behalf Of damien c. sadler - head of x-sight interactive >> Sent: Saturday, March 03, 2007 3:43 PM >> To: Gamers Discussion list >> Subject: [Audyssey] bomb blaster! >> >> hi gamers! >> >> some of you may or may not be aware, that my team of 17 lazy rebels are >> now >> working on bomb blaster. this will be a game where you follow different >> buildings deactivating bombs, picking up items, fighting guards, being a >> total utter rebel yourself, smashing up unwanted objects, taking other >> useful ones, punching and kicking and flogging the ever living daylights >> out >> of people, and just totally taking out your frustrations on everything in >> the building. >> each level is its own building, with different rooms and floors. >> we have just started on the game code, and are currently unsure of release >> dates. >> if you guys have any suggestions, please feel free to either reply or >> email >> or msn me off list. >> my email and msn address is [EMAIL PROTECTED] >> hopefully i can come up with a game that you'll enjoy. >> also, if you have any suggestions for other games and software, then >> please >> also email/IM me. i always like to get people's feedback and suggestions. >> >> thanks. >> >> regards, >> >> damien >> >> http://x-sight.brandoncole.net >> _______________________________________________ >> Gamers mailing list .. Gamers@audyssey.org >> To unsubscribe send E-mail to [EMAIL PROTECTED] You can >> visit >> http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make >> any subscription changes via the web. >> >> >> _______________________________________________ >> Gamers mailing list .. Gamers@audyssey.org >> To unsubscribe send E-mail to [EMAIL PROTECTED] You can >> visit >> http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make >> any subscription changes via the web. > > >_______________________________________________ >Gamers mailing list .. Gamers@audyssey.org >To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit >http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make >any subscription changes via the web.
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