I thought Hal didn't have a Allen voice? I thought it just had Andy, Ben, Dave, Jim, Mark, Mike, Phil, Simon, and Tom? ----- Original Message ----- From: "Dark" <[EMAIL PROTECTED]> To: "Gamers Discussion list" <gamers@audyssey.org> Sent: Thursday, March 08, 2007 3:43 PM Subject: Re: [Audyssey] USA Games and SAPI support?
> Hello Tom. > > currently, I'm being forced to use Ms sam in games. Even though I use the > orphius voice Alan with Hal, for some odd reason I have severe trouble > trying to make any alterations to Sapi, ----- either using the Orphius > Sapi > runtime libraries, or trying to install the other Ms voices (though I am > looking into buying Realspeak Daniel soon, which will hopefully work). > > The point is that at the moment, I'm not experiencing the best in synth > voice quality when it comes to games. > > I find though, i can generally cope with Ms Sam as long as the information > I'm getting is of a fairly general nature, such as reading numbers or > other > status information. > > I do find however, that a game (or indeed a text), loses a lot of it's > atmospheric content when dialogue or other speeches requiring emotion or > characterization are read in an emotionless synthetic voice, and > obviously > the worse the voice, the worse the problem, though for in game character > speech, even something like Realspeak would be inadequate Imho. > > I know that Phil got Sarah voice acted just for this reason. > > To give an example, I have no problem with most of the Sapi used in Lone > wolf, ---- even with ms Sam, however in the next version it might improve > the atmosphere of the game considerably if a few phrases, supposedly > spoken > by the sub's crew, were actually recorded in Wav. these could include > "torpedo's away!" "she's hit!" (obviously having the crew speak the names > of > enemy craft wouldn't be practical), and the various damage reports. > > I can appreciate the difficulties in recording many wavs, and also that > would make things more difficult for people with slower internet > connections > to download the game, however on the other hand, I do feel that the use of > synth voices for characterization in games can be extremely harmful to the > game' atmosphere, and (where applicable), how believeable those characters > are. > > so for Monti, I'd personally go for having your health, score, current > level > and other status info spoken buy Sapi, but if ever panama Jo (or whoever > we've got starring in the game at the moment), has to do any talking, have > it recorded by a real live voice actor. > > I will admit, as somebody who does fairly major stuff on stage, I am > probably fairly exacting as far as the acting side of gaming goes. > > Btw, If the character's in the game are robots, as in Galaxy ranger, I > think > a synth voice can actually fit in rather well. It's actually been done in > various films and Tv series I think, Tron, Space above and beyond and war > games for example. > > Well that's my thoughts on the subject, though everyone else's might be > different. > > All the best > > Dark. > > > > _______________________________________________ > Gamers mailing list .. Gamers@audyssey.org > To unsubscribe send E-mail to [EMAIL PROTECTED] You can > visit > http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make > any subscription changes via the web. _______________________________________________ Gamers mailing list .. Gamers@audyssey.org To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make any subscription changes via the web.