Hi Lisa, Part of that is do to the fact virtual 3D audio isn't as perfect as real 3D audio in life. In order to reconstruct it you truly need 3D earphones or a set of 5 speakers spaced equally around yourself to get the real sound of the FPS environment. It can get pretty expensive for some gamers so using stereo headphones and regular speakers won't cut it. I thought about doing my FPS titles in a true 3D environment rather than 2D as is SOD and Sarah, but that would add an element of complication for most users. In addition to the left, right, forward and back, you would also have up and down directions which really would or could get confusing.
Lisa Leonardi wrote: > Exactly. I often find myself getting lost when I play shades of doom. I > really like the game, enough to have purchassed it, but having to keep my > bearings while at the same time trying to keep from getting killed can be > difficult at times. Luckily, with shades of doom, i can at least tell if a > monster is behind me because of the additional music that plays. But I do > have that problem sometimes distinguishing if an object or door is in front > or behind. > > Lisa > _______________________________________________ Gamers mailing list .. Gamers@audyssey.org To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make any subscription changes via the web.