Hi nicol,
In Shades of Doom you are holding a door detector that helps you but in 
Sarah you have to go by the sound of snoring and the shift d key which will 
tell you how close you are and which direction it is.
If you leave the broom cupboard door open you can get in quicker.
I did not want the game to be exactly like Shades of Doom, and to have 
different challenges.
In many rooms of the castle, like the anti chamber  you will find nothing of 
value, but since some items are placed at random you may find something.
Creating a new area type just for the anti chamber is a time consuming task 
and I did not want to spend the time doing it when I had the office area 
already set up.
phil


----- Original Message ----- 
From: "nicol" <[EMAIL PROTECTED]>
To: "Audyssey Blind gaming Gamers discussion list" <Gamers@audyssey.org>
Sent: Monday, March 26, 2007 1:12 PM
Subject: [Audyssey] big problems finding doors in sarah


> Hi all
> Something is wrong.  Sarah says: anti chamber door unlocked. Then I press
> enter; I can   hear the door opening. and I walk in, I can hear the sound 
> of
> my footsteps change. First things first, sarah doesn't say anti chamber 
> when
> I press w, it just says office.
> And it's a little room with nothing inside it.
> Phil in response  to your message: yes, I did listen to your second  sneek
> preview, but I have difficulty locating doors.
> I know the doors makes a snoring sound, but I'm so used to the setup in 
> sod.
> In sod I can never miss one door.
> IN sod if I'm walking down a passage I hear a door sound, or rather I hear
> the object locator and  o tells me it's a door. Then I walk until the beep
> of the door sound decreases in pitch  and then I press control+left arrow 
> to
> face the door. In sarah it seems as if it doesn't work like that!
> When I walk on the ground floor corridor, sarah announces if there is an
> opening  to either left or right side;  and  when the corridor turns but 
> its
> just as if I cannot locate doors. The only openings that I go into if I
> press control left or  right arrow  is either a  suit of armour alcove or 
> an
> entrance to the  basement.
> If I hear a snore sound does  it then  mean that  I have to align sarah
> improperly? In other words I have to press my left and right arrow keys on
> its own in order to face doors? Pressing control left or control right 
> arrow
> will never align me to face a door.
> The fact that I  so far never  detected the caretaker's office proofs that
> the setups of sod and sarah confuses me.
> Phil please don't get me wrong. It's a great game. I just feel the setup 
> of
> sod and sarah confuses me with regards to locating doors.
> I also find it  impossible to  locate the broom cubberd. That's a problem
> because if  a ghost  chases me when I'm near the broom cubbert  and I 
> don't
> have  aparating spells left, I'm toast!
> Why can't I find the broom cubbert? You SEE? I'm walking on the ground 
> floor
> pressing control right and  control left all the time but  i'm never 
> aligned
> to doors.
> Do you understand  my problem?
>
>
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