A good racer will tell you that in order to finish first, first, you have to finish. ----- Original Message ----- From: "Gary Whittington" <[EMAIL PROTECTED]> To: "Gamers Discussion list" <gamers@audyssey.org> Sent: Tuesday, March 27, 2007 10:21 AM Subject: Re: [Audyssey] Raceway was Montezuma's Revenge
> Yeah, thats right, less on the brakes when going in to turns one and > three. > That being an oval track. You may think that there are only two turns in > a > oval, but to a racer there are four. Even on super spped ways, you will > have short straight aways, but on shourt track like half hile and quarter > hiles it looks like its just a 180 degrees turn. > > So, with this in mind when aproaching a turn on clay and depending on the > condition of the track brakeing will away you to get through a turns. Use > enough brake to slow you down and then turn the wheel enough to aim the > frontend of your car at a certain point. You can image what happens next > when apply brakes and turning to the left. If you were on a regular road > you find yourself gong into a side ways spin and may even spinning out. > But > being on a clay that allows the wheels to slide, your racer is going to > start to slow down from the braking while the front wheels still > spinning ----- Original and are pointdown on the track your racer is doing > a > slow side ways slide where your back end wants Message ----- to come > from > behind your from the right. If this move is done correctly you now will > have the car side ways andyour over 75 percent or more out of turn 2 or 4 > its time to move your front wheels back to center and hit the gas for the > front straight away or the back strech . This example is more for quarter > iles and your late models that can make a lap in under 20 secs. > > It sounds like your example was a half mile and your time is good. Bigger > the track the more speed you can get Bigger track you done need to turn > as > hard or brake as hard to force the heavy racer to switch direction like > you > have to do on a quarter mile whcih means your have to be even more precise > when making the the turns. Not hitting the brake at the right time and > you > head right into thethe wall in turn 1 or 3. To much brake you can be > reared > ended, or have to notrace through the turn, but have to drive through it > until you can get to a straight away to pick up some speed and hoping you > have the spped to do the turn correctly. > For turn the wheel to the right will really get you in trouble. But > turning > to much to the left could maek the racer spin out or even head into the > infield and who nkows what kind of objexts you can run into in there. > > With all this have to do and consider, if you are good enough to get in a > race, now there would even be others things to watch out for. With other > cars on the track now one should know who is in front of them and behind. > Like playing poker. Get to know your competition. Drivers and be good > Bad > and Ugly. A good drivr near you you can feel safe racing with him and you > may want to join up with him. The Bad divers may be rookies and tend to > make mistakes. The Ugly could be a combination of the two a driver who > is > like Earnhart good who charges who charges from start to finish. In > effect > drivers fall in to two categories. > Racers: Who don't think of saving their car and charge . > Drivers: They They will try to go as far as they can on saving gas and > tires. > Its the skill levels of these type of drivers that prove to be winners. > Expert Racer will know when to try to save his equipment and the expert > Driver will now when its time to charge. > > Smiles, thanks Jim for the Challenge, I may do just that some time. > Actually in a few days I let people know what I just been doing with the > Strat-o-Matic Basketball Computer game. > Smiles, that was a challange, but I have this game now looking pretty good > for Jaws users. Trying to get my Pre Jordan Bulls team to score a hundred > and add Jaws frames was a challanging by itsself. > But more about that in a day or so. > > Crash > Ps Jim's racing a game is getting some play on FTP, so thanks for your > hard > work in creating games for the blind Jim. > I know you will never make games to be played head to head on the net, > but > I do see the golf game now being played every day on For-the-Pople.com > (FTP). > Here's my suggestion in creating new games or upgrade games. > See if you can think of ways to making the games even more playable, > enjoyable and features that may inlucde being in a voice chat room. > Lastly, FTP has even tourneys. I see a time that having a software able > to > say post result to a web page. This could be a commissioner tournament > software. Either by manually inputting results or have the software able > to > grab results of the web then it can then create the web site results page. > The software will allow the commissioner cearte the tourney web site on > their own web host server. > Whoa, sounds like another add on to raceWay. LOL. > Later all! > From: "Jim Kitchen" <[EMAIL PROTECTED]> > To: "Gary Whittington" <Gamers@audyssey.org> > Sent: Tuesday, March 27, 2007 1:56 AM > Subject: Re: [Audyssey] Raceway was Montezuma's Revenge > > >> Hi Crash, >> >> I've got a little challenge for you. It is Mach 1 on the Kirtland Dirt >> Mile Oval track. The challenge is to run the track in high gear and do >> not use the brakes. To me it becomes like a sprint car track. You slide >> in and out of the turns and it takes split second timing. >> >> My record for 1 lap difficulty level 1 is 36 point 9 3 3 seconds >> My record for 2 laps difficulty level 1 is 1 minute 5 point 6 4 9 seconds >> >> It becomes even more challenging on difficulty level 2 and 3. But I just >> thought that I would put out the challenge on this track. When I built >> it >> I planned on using the brakes allot, but found out that one can make much >> better times if you don't. >> >> Good luck and BFN >> >> Jim >> >> Another day, another challenge. >> >> [EMAIL PROTECTED] >> http://www.kitchensinc.net >> (440) 286-6920 >> Chardon Ohio USA >> _______________________________________________ >> Gamers mailing list .. 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