Hi Søren,
This happens because I made the doors smaller than the door frames. So at 
certain angles you can detect objects or rooms inside the doors.
And if one wall meets the corner of another wall there is a slight gap that 
things could be detected through.
In the December 2005 public demo I had the penKnife in such a space so 
people could detect it but not get it.
Being a developer, I could use the move through walls feature and grab the 
penKnife.
smiles,
Phil


----- Original Message ----- 
From: "Søren Jensen" <[EMAIL PROTECTED]>
To: "Gamers Discussion list" <gamers@audyssey.org>
Sent: Tuesday, March 27, 2007 1:27 PM
Subject: [Audyssey] The first floor in Sarah: Is this a bug??


Hi Phil and other.

I'm at the first floor in the Sarah game, and I have notest some strange 
things: When I press the shift d to scan the corridor, I can sometimes find 
rooms like the hospital, but if I walk clowser to it, the shift d scanner 
can't locate it anymore. What happens? Is it a bug, or is it secret rooms?

Best regards Søren.
Mail & MSN:
[EMAIL PROTECTED]
Webside:
http://www.coolfortheblind.dk
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