Hello again, Nickol thanks for responding to my message.
your friend,
Jason
----- Original Message ----- 
From: "Nicol Oosthuizen" <[EMAIL PROTECTED]>
To: "Gamers Discussion list" <gamers@audyssey.org>
Sent: Wednesday, April 11, 2007 5:31 AM
Subject: Re: [Audyssey] bomb blaster then?


>
> NB: This email and its contents are subject to our email legal notice
> which can be viewed at http://www.sars.gov.za/Email_Disclaimer.pdf
>
> ----
> AS far as I know bomb blaster is a game in development by x site
> interactive. Its not yet released.
>
> -----Original Message-----
> From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED]
> On Behalf Of jason
> Sent: 11 April 2007 11:28 AM
> To: Gamers Discussion list
> Subject: Re: [Audyssey] bomb blaster then?
>
> Hello everyone, Where can you get bomb blaster?
> your friend,
> Jason
> ----- Original Message ----- 
> From: "damien c. sadler - head of x-sight interactive"
> <[EMAIL PROTECTED]>
> To: "Gamers Discussion list" <gamers@audyssey.org>
> Sent: Sunday, April 08, 2007 10:17 AM
> Subject: Re: [Audyssey] bomb blaster then?
>
>
>> this game isn't 3d btw.
>>
>> regards,
>>
>> damien
>>
>>
>>
>>
>> ----- Original Message ----- 
>> From: "Dark" <[EMAIL PROTECTED]>
>> To: "Gamers Discussion list" <gamers@audyssey.org>
>> Sent: Sunday, April 08, 2007 3:01 PM
>> Subject: Re: [Audyssey] bomb blaster then?
>>
>>
>>> Oh tar damian.
>>>
>>> Perhaps by the time it's ready I will have recording sorted so that I
>>> won't
>>> need to play on speakers and can reccord stuff in 3D, so maybe a
> casting
>>> of
>>> the pod about the game might be possible.
>>>
>>> A small learn game sounds menue deffinately sounds like a plan.
>>>
>>> good luck with the developement, I'm pleased to here things are
>>> progressing,
>>> even slowly, ----- I always think about the Tortoise in the parable
> in
>>> these
>>> situations! and as Sarah, and final conflict recently both showed me,
>
>>> it's
>>> a
>>> good thought to have, sinse games can be well worth the wait in the
> end.
>>>
>>> Beware the tortoise and the Grue!
>>>
>>> Dark.
>>> ----- Original Message ----- 
>>> From: "damien c. sadler - head of x-sight interactive"
>>> <[EMAIL PROTECTED]>
>>> To: "Gamers Discussion list" <gamers@audyssey.org>
>>> Sent: Sunday, April 08, 2007 2:43 PM
>>> Subject: Re: [Audyssey] bomb blaster then?
>>>
>>>
>>>>i am not working on the beta list yet, as game development has only
>>>>really
>>>> just started. i've been having problems for a while with it and i
>>>> finally
>>>> got it working, so i'm very happy again.
>>>> i will put you down on the list though when the time gets nearer.
>>>> there's not much to it right now, the character can walk and detect
> a
>>>> door,
>>>> but that's it.
>>>> he can't fight or disable any bombs or machines yet.
>>>>
>>>> regards,
>>>>
>>>> damien
>>>>
>>>>
>>>>
>>>>
>>>>
>>>> ----- Original Message ----- 
>>>> From: "Dark" <[EMAIL PROTECTED]>
>>>> To: "Gamers Discussion list" <gamers@audyssey.org>
>>>> Sent: Sunday, April 08, 2007 2:02 PM
>>>> Subject: Re: [Audyssey] bomb blaster then?
>>>>
>>>>
>>>>> Hi Damian.
>>>>>
>>>>> As Phil says, it all depends upon the complexity of the game,
>>>>> especially
>>>>> if
>>>>> it's 3D and involves targiting and the like or many different types
> of
>>>>> enemy.
>>>>>
>>>>> I'd stil personally advise keeping it minimal though even in these
>>>>> cases
>>>>> so
>>>>> there is stil a surprise and exploration element. I thought the
> menue
>>>>> in
>>>>> Sarah was absolutely perfect, sinse it gave you all the tools you
> need
>>>>> to
>>>>> start the game and not get confused, but there is stil more than
> enough
>>>>> to
>>>>> discover for yourself, even for a game exploration nut like me.
>>>>>
>>>>> Btw Damian, I'd be highly interested in beta testing work on bomb
>>>>> blaster
>>>>> if
>>>>> you'd like (the game certainly sounds fun).
>>>>>
>>>>> Of course, I'm sure lots of other people here would be interested
> in
>>>>> applying for positions on the beta team as well, so it'll all
> depend
>>>>> upon
>>>>> how you decide to handle beta tester applications etc.
>>>>>
>>>>> Beware the Grue!
>>>>>
>>>>> Dark.
>>>>>
>>>>> Beware the Grue!
>>>>>
>>>>> Dark.
>>>>> ----- Original Message ----- 
>>>>> From: "damien c. sadler - head of x-sight interactive"
>>>>> <[EMAIL PROTECTED]>
>>>>> To: "Gamers Discussion list" <gamers@audyssey.org>
>>>>> Sent: Sunday, April 08, 2007 1:10 PM
>>>>> Subject: [Audyssey] bomb blaster then?
>>>>>
>>>>>
>>>>>> i've been following this list's opinions on learn game sounds
> menus
>>>>>> then.
>>>>>> do you think i should put any sort of learn game sounds in bomb
>>>>>> blaster?
>>>>>> currently there isn't one but if people want it it's easily added,
> but
>>>>>> through my understanding on what i've just read people aren't
> really
>>>>>> bothered about such a menu.
>>>>>>
>>>>>> regards,
>>>>>>
>>>>>> damien
>>>>>> _______________________________________________
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> can
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>>>>>
>>>>>
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>>>>
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