Hi Shaun, I don't know. FPS games I tend to be more difficult to master just because you have to determine the layout of the mazes, and I've noticed audio discriptions of the layouts isn't always up to the task. A classic example here when I first started playing Sarah I didn't have a clue that the snoring sound was a door. Even now knowing it I have troubles entering and exiting them adding to allot of personal frustration. Oh, I like Sarah well enough to be sure, but I see areas where navigation could be improved some.
shaun everiss wrote: > both really, older games with side scrolers, in terms of playability though > fps would be better. > _______________________________________________ Gamers mailing list .. Gamers@audyssey.org To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make any subscription changes via the web.