I vote for FPS games. Playing of games such as Jedi knight etc would be 
something absolutely amazing.
----- Original Message ----- 
From: "Thomas Ward" <[EMAIL PROTECTED]>
To: <gamers@audyssey.org>
Sent: Monday, April 16, 2007 4:31 AM
Subject: [Audyssey] Side-scrollers vs FPS games.


> Hi all,
> Over the weekend I've been doing allot of thinking about the Monty game
> engine which I had design to be generic enough to be applied to new
> side-scrollers. However, it seams that many of you are really into the
> FPS type games such as Shades of Doom, Sarah, Monkey Business, etc.
> I know years ago side-scrollers were hugely popular in the sighted
> gaming market and has produced some of the most popular games of all
> time like Mario, Double Dragon, Legend of Kage, Castlevania, Megaman, 
> etc...
> I know from working on Monty they are relatively easy to make, adapt to
> audio, and generally easy to learn and play.
> However, as sighted game technology has advanced the First Person
> Shooter was born. Games like Quake, Jedi Knight, Doom, etc began to be
> very popular, and for the most part many sighted games are usually some
> sort of FPS game and side-scrollers aren't what they use to be.
> So my question is when I complete Montezuma's Revenge and Raceway would
> you like me to continue to produce side-scrollers using the Monty 2D
> game engine, or update the Monty engine to support more 3D FPS styles of
> play.
> If we go with side-scrollers I can concieve of many clones of classic
> side-scrollers like Double Dragon, Mario, Megaman, etc being produced.
> In addition since there is more or less an engine I could create new
> interesting side-scrollers like a Star Wars one where you explore the
> death star kill storm troopers, gather items for points, and battle it
> out with Vader or the Emperor. Just an idea like that.
> If we go with FPS, (First Person Shooters,) then we can have games that
> are like Elete Force, Jedi Knight, Quake, etc with 3D worlds and mazes.
> Obviously things are more realistic, and navigation is harder to get
> since we visually can't see it. Though, it seams games like Sarah and
> SOD are hugely popular, and I'm uncertain as to which type of style the
> community really likes best.
> Do you guys like FPS better or side-scrollers.
> Cheers.
>
>
>
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