Yeah Brian, Exactly! ----- Original Message ----- From: "Bryan Peterson" <[EMAIL PROTECTED]> To: "Gamers Discussion list" <gamers@audyssey.org> Sent: Wednesday, April 25, 2007 5:42 PM Subject: Re: [Audyssey] Excellent NewArticleAboutGameAccessibilityonGamasutra
> The problem is that, even joined together as a unified community the blind > gaming community in particular is probably not likely to be able to come > up > with the kind of money that most developers would ask for. The only sure > way > to persuade them is to educate them, and there is a certain amount of > emotional apeal involved in that. I agree. Let's let the developer find > out > how we feels when he's just recovered from a life-altering injury and > suddenly finds he can't see. > Bryan and Jennie, the Engaged Audio Gamers. > ----- Original Message ----- > From: "Lora" <[EMAIL PROTECTED]> > To: "'Gamers Discussion list'" <gamers@audyssey.org> > Sent: Wednesday, April 25, 2007 5:17 PM > Subject: Re: [Audyssey] Excellent > NewArticleAboutGameAccessibilityonGamasutra > > >> I'll throw my two cents in. >> >> Emotional appeals just won't work. For developers, for companies, it's >> all >> about the money, about the glitz, the gloss, the numbers. They won't >> write >> games for niche markets, and since the needs of the disabled community >> are >> scattered, with different accommodations required for blind, deaf, and >> paraplegic users, they won't be able to round us up into a significant >> enough market to make their corporate sponsors care. >> >> Developing to targeted audiences also does take time, not just in coding, >> but in testing as well. We have to make that worthwhile, and an >> emotional >> appeal won't do that. To suggest that it will come easily trivializes >> the >> programming effort involved. >> >> Besides, developers reading that article might fleetingly be affected by >> the >> prose, but they'll forget it tomorrow. Most of us, whoever we are, don't >> think about what could happen tomorrow. We don't dwell on the >> possibilities >> that were outlined. We keep going until it happens, and then we try to >> cope. That's just the human way. >> >> Just my two cents. >> >> Lora >> >> >> -----Original Message----- >> From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On >> Behalf Of AudioGames.net >> Sent: Wednesday, April 25, 2007 12:46 PM >> To: Gamers Discussion list >> Subject: Re: [Audyssey] Excellent New >> ArticleAboutGameAccessibilityonGamasutra >> >> Ok, >> >> Yvonne... >> >> I dare you to join the GA-SIG and share your point of view... >> >> Why Don't You? >> >> >> ----- Original Message ----- >> From: "Yvonne Alaniz" <[EMAIL PROTECTED]> >> To: "Gamers Discussion list" <gamers@audyssey.org> >> Sent: Wednesday, April 25, 2007 2:14 PM >> Subject: Re: [Audyssey] Excellent New Article >> AboutGameAccessibilityonGamasutra >> >> >>>I am not impressed by the article. It does appeal on emotional level >>>and that is not what concerns the developers. It is simply cold, hard, >> cash. >>> We need to present our case for more accessible games from that >>>perspective. >>> That will be the only way to get their attention. >>> >>> Yvonne >>> Stressed out? Need to relax? Call Yvonne and schedule your massage >>> today! >>> >>> (361) 249-8739 >>> [EMAIL PROTECTED] >>> ----- Original Message ----- >>> From: "AudioGames.net" <[EMAIL PROTECTED]> >>> To: "Gamers Discussion list" <gamers@audyssey.org> >>> Sent: Wednesday, April 25, 2007 12:25 AM >>> Subject: Re: [Audyssey] Excellent New Article About >>> GameAccessibilityonGamasutra >>> >>> >>>> Hi, >>>> >>>> *quote* >>>> I can't deny that I remain skeptical but I'm not dead set against the >>>> possibility either. >>>> *quote end* >>>> >>>> Against what possibility is that? >>>> >>>> Greets, >>>> >>>> Richard >>>> >>>> >>>> >>>> ----- Original Message ----- >>>> From: "Bryan Peterson" <[EMAIL PROTECTED]> >>>> To: "Gamers Discussion list" <gamers@audyssey.org> >>>> Sent: Wednesday, April 25, 2007 4:40 AM >>>> Subject: Re: [Audyssey] Excellent New Article About Game >>>> AccessibilityonGamasutra >>>> >>>> >>>>>I must agree wholeheartedly. A nice tactic, using emotional appeals >>>>>to try to make devs see the value of accessibility. I can't deny >>>>>that I remain skeptical but I'm not dead set against the possibility >>>>>either. >>>>> It ain't pretty when the pretty leaves you with no place to go. >>>>> J.D. Fortune, Pretty Vegas >>>>> ----- Original Message ----- >>>>> From: "Luke Yelavich" <[EMAIL PROTECTED]> >>>>> To: <gamers@audyssey.org> >>>>> Sent: Tuesday, April 24, 2007 5:29 PM >>>>> Subject: Re: [Audyssey] Excellent New Article About Game >>>>>Accessibility onGamasutra >>>>> >>>>> >>>>>> On Wed, Apr 25, 2007 at 04:41:18AM EST, AudioGames.net wrote: >>>>>>> Hi, >>>>>>> >>>>>>> Check out this well-written article titled Game Accessibility: Why >>>>>>> Bother? >>>>>>> >>>>>>> http://www.gamasutra.com/php-bin/news_index.php?story=13650 >>>>>> >>>>>> A very very good read. >>>>>> -- >>>>>> Luke Yelavich >>>>>> GPG key: 0xD06320CE >>>>>> (http://www.themuso.com/themuso-gpg-key.txt) >>>>>> Email & MSN: [EMAIL PROTECTED] >>>>>> Jabber: [EMAIL PROTECTED] >>>>>> >>>>>> _______________________________________________ >>>>>> Gamers mailing list .. Gamers@audyssey.org To unsubscribe send >>>>>> E-mail to [EMAIL PROTECTED] You can visit >>>>>> http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make >>>>>> any subscription changes via the web. >>>>>> >>>>> >>>>> >>>>> _______________________________________________ >>>>> Gamers mailing list .. Gamers@audyssey.org To unsubscribe send >>>>> E-mail to [EMAIL PROTECTED] You can visit >>>>> http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make any >>>>> subscription changes via the web. >>>> >>>> >>>> _______________________________________________ >>>> Gamers mailing list .. Gamers@audyssey.org To unsubscribe send E-mail >>>> to [EMAIL PROTECTED] You can visit >>>> http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make any >>>> subscription changes via the web. >>> >>> >>> _______________________________________________ >>> Gamers mailing list .. Gamers@audyssey.org To unsubscribe send E-mail >>> to [EMAIL PROTECTED] You can visit >>> http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make any >>> subscription changes via the web. >> >> >> _______________________________________________ >> Gamers mailing list .. Gamers@audyssey.org >> To unsubscribe send E-mail to [EMAIL PROTECTED] You can >> visit >> http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make >> any subscription changes via the web. >> >> >> _______________________________________________ >> Gamers mailing list .. Gamers@audyssey.org >> To unsubscribe send E-mail to [EMAIL PROTECTED] You can >> visit >> http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make >> any subscription changes via the web. >> > > > _______________________________________________ > Gamers mailing list .. Gamers@audyssey.org > To unsubscribe send E-mail to [EMAIL PROTECTED] You can > visit > http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make > any subscription changes via the web. _______________________________________________ Gamers mailing list .. Gamers@audyssey.org To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make any subscription changes via the web.