Hello everyone it's Jason I think tht would be a good idea for a resturant game as well. I love food and lots of it. I also like trying out different varieties of food as well. so I think that kind of a game would be fun, especialy if you manage rooby Tuesdays or apple b's or some be corporate resturant. your friend, Jason ----- Original Message ----- From: "damien c. sadler - head of x-sight interactive" <[EMAIL PROTECTED]> To: "Gamers Discussion list" <gamers@audyssey.org> Sent: Sunday, May 27, 2007 10:02 AM Subject: Re: [Audyssey] Idea for game
> that sounds almost like theme park or theme hospital, but just for > restaurants. > > regards, > > damien > > > > > ----- Original Message ----- > From: "Ari" <[EMAIL PROTECTED]> > To: "Gamers Discussion list" <gamers@audyssey.org> > Sent: Sunday, May 27, 2007 2:45 PM > Subject: [Audyssey] Idea for game > > >> Hi guys, >> Found this in The Guardian from the UK, would love a game like this, it >> really seems charmingly fun! >> Ari >> Diner Dash Nintendo DS, PSP >> >> nick gillett >> >> Diner Dash makes you the sole member of the waiting staff in a >> >> sequence of progressively larger and busier restaurants. Manage >> >> the queue, seat diners, take orders, pass them to the kitchen, >> >> supply interim snacks, bring the food to the right table, pour >> >> the drinks, offer dessert, bring the bill, clear the table and >> >> drop off the dirty crockery at the kitchen. It starts easy and >> >> gets steadily more taxing with the addition of bigger tables, >> >> different sized parties, diners who eat very slowly even when you >> >> really need their table back and the tendency of customers to >> >> walk out if you take too long over any of the above. Reminiscent >> >> of the gameplay made famous by Nintendo's 1980s Game & Watch >> >> series, it requires management of increasingly hard to contain >> >> chaos and demands enormous concentration, which may sound like >> >> hard work, but is actually a pleasingly frenetic way to waste >> >> sizable portions of the tiny amount of time that constitutes >> >> human existence. >> _______________________________________________ >> Gamers mailing list .. Gamers@audyssey.org >> To unsubscribe send E-mail to [EMAIL PROTECTED] You can >> visit >> http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make >> any subscription changes via the web. > > > _______________________________________________ > Gamers mailing list .. Gamers@audyssey.org > To unsubscribe send E-mail to [EMAIL PROTECTED] You can > visit > http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make > any subscription changes via the web. _______________________________________________ Gamers mailing list .. Gamers@audyssey.org To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make any subscription changes via the web.