Hi Che,
I heard his engine on the right side then switched to the left.
So that is the sound of me passing him!
I did win the race and after my engine stopped, heard his engine to the 
left.
I was talking about playing the Art's engine file AIEngine1.wav
It is in stereo and the engine sounds from both channels.
I assumed the file would be in mono.
 Phil

----- Original Message ----- 
From: "Che" <[EMAIL PROTECTED]>
To: "Gamers Discussion list" <gamers@audyssey.org>
Sent: Friday, June 15, 2007 10:55 PM
Subject: Re: [Audyssey] Rale racer impressions


>   Hmm, no he shouldn't be in both channels, if he is ahead he will be on
> your right, and vice versa.  That is mighty odd there.
>
> ----- Original Message ----- 
> From: "Phil Vlasak" <[EMAIL PROTECTED]>
> To: "Gamers Discussion list" <gamers@audyssey.org>
> Sent: Friday, June 15, 2007 9:10 PM
> Subject: Re: [Audyssey] Rale racer impressions
>
>
>> Hi Che,That was a joke about Art's engine, since if he had a  YuGo engine
>> it
>> would be a 2 cylinder or something very slow like a lawn mower.
>> I do wonder why his engine is in both channels since I imagine Art in the
>> rail to your left or right.
>> Maybe I have not gotten close enough to hear it in a race!
>> Phil
>>
>> ----- Original Message ----- 
>> From: "Che" <[EMAIL PROTECTED]>
>> To: "Gamers Discussion list" <gamers@audyssey.org>
>> Sent: Friday, June 15, 2007 9:56 PM
>> Subject: Re: [Audyssey] Rale racer impressions
>>
>>
>>>  Yah, I'm still tinkering with the land easy and hard, I was hoping to
>>> have
>>> it set so if you used the gravity puller you would have to put in a 
>>> touch
>>> of
>>> jump jets at the very end of your fall to keep from taking damage, but 
>>> it
>>> doesn't look like that feature is going to make it for this release.
>>> Glad to see you are using the mouse, I'm confident it makes for better
>>> lap
>>> times in the long run, though some of my testers would disagree.
>>>  I struggled a bit with the sound of Art's engine, it needed to be
>>> distinct
>>> but not overbearing if it was a close race, this is the best I've come 
>>> up
>>> with so far, but one reason I left the sounds open is so people can
>>> experiment and hopefully come up with better sounds for some of this
>>> stuff
>>> if they want.
>>> I hope to have the full version ready for the list members on Sunday or
>>> Monday if testing goes well, so keep your fingers crossed.
>>>  Later,
>>>  Che
>>> ----- Original Message ----- 
>>> From: "Phil Vlasak" <[EMAIL PROTECTED]>
>>> To: "Gamers Discussion list" <gamers@audyssey.org>
>>> Sent: Friday, June 15, 2007 8:26 PM
>>> Subject: Re: [Audyssey] Rale racer impressions
>>>
>>>
>>>> Hi Che,
>>>> Love playing the demo of Rail Racer.
>>>> Just one problem I'm gripping the mouse too hard and it squeaks. Plus 
>>>> my
>>>> hand is getting tired holding it so tight.
>>>> I'm getting better at the turns and jumps but I've been just taking a
>>>> break
>>>> on the loops.
>>>> I'll probably work on getting better at them next.
>>>> I noticed two sounds in your folder,
>>>> landHard.wav and landEasy.wav
>>>> They happen to be the same sound.
>>>> Is a different hard sound  something you're saving for the full game?
>>>> My only complaint is the sound of Art's engine.
>>>> It should sound something like a model T Ford!
>>>> Or how about the sound of a Yugo?
>>>> smiles,
>>>> Phil
>>>>
>>
>>
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>
>
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