I kinda like this! More tips offlist if you've got 'em and how do I turn prompt off! EEp! ----- Original Message ----- From: "CHRISTINE SHADE" <[EMAIL PROTECTED]> To: <gamers@audyssey.org> Sent: Monday, June 11, 2007 11:52 AM Subject: [Audyssey] a knew mud jfw might read this weird
> Hello all. I found a knew mud that I think people will like. The point > of > it is elegantly simple since its pure pk, but its the way in which you can > go about it that's fun. Also, there isn't a lot of ASCII junk to throw > off > our screen readers either. Its wonderful. Don't let the lack of players > discourage you. The occasional npc can make your life quite hard as a > newbie. I found this thing at 2:00 in the morning yesterday when I > couldn't > sleep. Go figure. The information is below. This might cause your jfw > to > hang, if so read by hand. Sorry. > > This is not your typical Mud. Certainly not your typical DikuMUD. You see, > GZ (as the natives call it) doesn't bother with all that hack-n-slash, > roll > or role playing, magic, skills, levels, and classes D&D crap. Hell, > there's > not even the traditional concept of zones and areas. You see, we're pure, > unadulterated, unapologetic PK. Now, I know what you're thinking: if > there's > no magic, no skills, no levels, no classes, no zones... What is there? > Guns. > And explosives. And tanks. And one helluva' adrenaline rush. We're not > masking our violent tendencies and immature behavior behind Grokthar the > Level 23 Barbarian. We're bringing it right to the forefront. We're rude, > we're crude, and we'll definitely try to put a bullet in you. As you start > out in the game, you're going to start noticing that things are > drastically > different from what you've come to expect from Muds. Some of the concepts > are the same, some of the commands are familiar, some basic ideas remain; > these similarities will only compound the differences into a potentially > confusing and frustrating first play experience. There's a significant > learning curve: the best way to get over it is by playing and not getting > frustrated. Still, it'd help to have a more gentle introduction than what > most of our players will want to give you... > > > The connection information is > planetmud.net 6666 > > Now I will tell you that at this time, I think vehicles is getting a > rewrite > so I don't yet know what else is being re done, but its still quite > possible > to have fun with out them. Make sure you read the help hints, help tips, > help faq, and help tactic files. It makes life a bit easier. I hope to > see > you all around for some serious killing. I'm marhan in game. If you want > to talk to me more about this game you can skype me with > fabian754 or I'll be in game off and on. > > > Take care, > Scott > > > > _______________________________________________ > Gamers mailing list .. Gamers@audyssey.org > To unsubscribe send E-mail to [EMAIL PROTECTED] You can > visit > http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make > any subscription changes via the web. _______________________________________________ Gamers mailing list .. Gamers@audyssey.org To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make any subscription changes via the web.