Hi Shaun, Well, let me just say STFC 2.0 will blow 1.0 away in stability as well as new features. I still have my todo list and suggestions for 1.0 so allot of that stuff is going in 2.0 from the start. For example from the ops station there is a new option in 2.0 which allows you to view the entire star map by arrowing around the screen, and uses commands to get information on certain ships, stations, planets, etc. Kind of like using the main viewer. Another interesting change is phasers will be pulled directly off the warp/impulse engines just like on TNG so you won't have to wait around for phasers to charge to fire them. if you have main or aux power you can fire at will at your enemies. That's another thing. New in 2.0 is aux power witch means if your main power is taken out by an enemy vessel you have auxiliary backup systems to take over shields and weapons control. Then our friend the main deflector dish has made a return which gives you some heavy hitting power. Unlike a phaser that thing can really damage enemy ships. One feature i am still debating on is saucer seperation. The Enterprise D used it to good use in Encounter at Farpoint and Best of Both Worlds II, and you might be able to come up with two ships instead of one in some combat situations. Though, you are deviding your over all ship strength in the process.
shaun everiss wrote: > Hmm I still have trek2k, but I don't play it anymore. > If I could get rid of it, or trade it in I may just do that. > since stfc has come along I just havn't bothered with it. > I supposed most probably will not want trek2k anyway, stfc is way better. > Still, I wish I knew that stfc was going to be better than trek2k, > could have saved cash. > But then usagames wasn't around in 2001. _______________________________________________ Gamers mailing list .. Gamers@audyssey.org To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make any subscription changes via the web.