Hi Andy, Visual Basic 6 is very old and out of date technology. Next year Microsoft will be completely dropping support for it on Windows 2000, XP, and Vista so it isn't even worth bothering with any more. However, there are alternatives for writing accessible games. There is Visual Basic .Net 2005 which is a fully modern object oriented language which has allot in common with Visual Basic 6, but also is quite diferent in many ways. Another language used allot by blind gamers is C# .Net 2005, called C-Sharp, which is also easy to learn, and is a great beginners language. You can download free compilers for C# .Net and Visual Basic .Net from the Microsoft web site, and you can purchase accessible books from http://safari.oreilly.com. As far as registration goes the reg info can be stored in a dll and can be easily attached to your application. All you need to do is follow the SDK or API guidelines for having the application use the dll to decode the product keys. I'm right now working on my reg program, and if you know what you are doing they aren't super difficult to make. Basically you need three things. A dll to generate and decode product keys, a reg program which takes the product key checks to see it is valid and write out a license file, and a product key generator that the developer uses to creat the keys. That's all I am going to say on reg program development as that is a sensative subject amung developers. How the keys are generated, where they are stored, etc is a matter of privacy.
Andy Smith wrote: > How bout vb6? Where can I get a good book on vb6? And the reg > programs, that must be real hard to compose with vb6. Maybe a dll > attatched to an .exe, example: .exe program runs, then dll runs ontop. > Dont know if it works though. _______________________________________________ Gamers mailing list .. Gamers@audyssey.org To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make any subscription changes via the web.