Hi Nicol,
it's true that the different Sarah setup can sometimes make me confused, and 
that the door snoring sound is sometimes too quiet for my liking. HOwever, I 
think I can get along with them quite fine now.
h
i
n
t
You usually face a closed door directly in real life if you want to open it. 
But you don't always have to face a door directly if you look at it 
strictly. If you knew the door was on your left 50 feet ahead of you, for 
example, you could move closely along the left hand wall till you reached 
the door and had it directly to the left of you. This is exactly what I do 
both in SOD and Sarah.
If the passage continues forward and there are doors on both sides I mean.
I just sidestep to the wall and go ahead till the door is close enough, then 
press enter to open it and turn to it.
If a door is directly ahead of me, there is no problem in locating it.
Hope this helps,
Lukas
----- Original Message ----- 
From: "nicol" <[EMAIL PROTECTED]>
To: <Gamers@audyssey.org>
Sent: Sunday, July 08, 2007 5:45 PM
Subject: [Audyssey] the doors in scw really presents a problem


> Guys, please help me. I'm just getting stuck  all of a sudden. I've find 
> the
> headmaster's office previously, but now I can't seem to find it. I really
> battle to locate  doors in scw. That's why I missed the potions classroom
> and slytheren common room. The setup of doors Is sooo different than 
> shades
> of doom. IN shades of doom when I hear the door's beeping sound I know   I
> can always press control+left arrow to turn in the direction of  the door,
> but in scw its so confusing.
> I have to press my left and right arrows a lot to try locate the doors. If
> more than one door snores, it confuses me.So can anyone please give me a
> pointer where to find the headmaster's  office?
>
>
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