Hi Charles, At this point in development that is impossible. I have set a release for November and I don't want to get off track again by having to recode something that complex into the game at this very late stage of development. For a 2.0 version, maybe, but not for 1.0. (Smile)
Charles Rivard wrote: > Maybe different features based on the skill level you choose? In the easy > difficulty, no randomness and randomness and monster behavior on other skill > levels? Just a thought. > _______________________________________________ Gamers mailing list .. Gamers@audyssey.org To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make any subscription changes via the web.