Hi.

You can detect spiters on your map.

Best regards Søren.
----- Original Message ----- 
From: "Sarah Haake" <[EMAIL PROTECTED]>
To: "Gamers Discussion list" <gamers@audyssey.org>
Sent: Tuesday, July 10, 2007 12:07 AM
Subject: [Audyssey] Montezuma's revenge Beta 1


> Hello,
>
> I just downloaded and tried the beta of Monty for the first time.
> Just in case I will include a spoiler space here.
> s
> p
> o
> i
> l
> e
> r
>
> s
> p
> a
> c
> e
>
> I am at the first level. I collect the potion and walk right to the 
> staires
> and I climb down.
> There I get the keys, climb back up, walk left and open the red door.
> There I hear a scull comming towards me. Since I don't have any swords 
> this
> early in the game I try to jump over the scull, but I die every time I try
> that.
> Why?
> I read the manual and it says what the o key can detect. I noticed that
> spikes are not included in that.
> So are there spikes that kill me in this room?
> And if this are spikes, how am I supposed to detect them in the game?
> I don't like the prospect of dying each time when there spikes anywhere 
> just
> to find out that they are there...
> And if there is no way to detect spikes I really don't like that. :-(
>
> Well, perhaps I am wrong and something else killed me or there is a way to
> find out if there are spikes anywhere...
>
> Thanks for your help and best regards
> Sarah
> --
> "Amicus certus in re incerta cernitur."
> (Einen sicheren Freund erkennt man in unsicherer Sache.)
> Cicero
>
>
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> -- 
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> 17:22
>
> 


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