Hi Bryan,
I can tell you there is nothing simple about coding a Legend of Zelda 
game. There is overworlds as well as underworlds to program. There is 
allot of different monsters as well. Woo, that game would be tough to write.


Bryan Peterson wrote:
> I personally feel we need an audio Legend of Zelda style game, even one as 
> fairly simple as the original NES title. Of course simple in no way meant 
> that game was easy, as anyone who's played it can tell you. Some of those 
> dungeons were murder.
>   


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