And it had cool music! Of course I liked the music in all three of the DD 
games but DD2 had the coolest as far as I'm concerned. Not too many games 
nowadays have quite the same memorable tunes I've noticed.
It ain't pretty when the pretty leaves you with no place to go.
J.D. Fortune, Pretty Vegas
----- Original Message ----- 
From: "Shadow Dragon" <[EMAIL PROTECTED]>
To: "Gamers Discussion list" <gamers@audyssey.org>
Sent: Thursday, July 12, 2007 3:19 PM
Subject: Re: [Audyssey] Classic Remakes


> Yeah, my bad, Double Dragon2 was the one I meant. The original Double
> Dragon, and Double Dragon3, from my experiences, weren't nearly as fun for
> some reason. I just loved how advanced Double Dragon2 was for its age, you
> could actually grapple your opponents and throw them into other opponents,
> off builings, into spikes, and all kinds of cool things. Makes me wish I
> still had my old NES instead of having to rely on emulation.
> ----- Original Message ----- 
> From: "Thomas Ward" <[EMAIL PROTECTED]>
> To: "Gamers Discussion list" <gamers@audyssey.org>
> Sent: Thursday, July 12, 2007 1:18 PM
> Subject: Re: [Audyssey] Classic Remakes
>
>
>> Hi,
>> Well, Monty retains allot of the game play from the classic, but I
>> really had to give the sounds a modern day sound scheme to make it
>> playable. How else would you find the platforms, skulls, etc. They
>> didn't really have effects and it was very visually oriented.
>> By the way, the level in Double Dragon where you were in a helicopter
>> was Double Dragon II or III. It wasn'the original Double Dragon. I think
>> though the helicopter was Double Dragon *II. Anyway, I have all thre of
>> them, and they were among my  favorite NES games.
>> Yeah, Double Dragon would probably be all right modernised. Fist sounds,
>> true helicopter sounds, etc wouldn't at all detract from the game.
>>
>>
>> Shadow Dragon wrote:
>>> Wow, this is definitely an interesting turn in audio gaming. I like 
>>> where
>>> we're going with these classic games, and if you ask me, remaking
>>> classics for audio gamers should be just that, with sound effects and
>>> such in tact. Perhaps that's why I could never get into Monty, its
>>> supposed to retain the games originality, but its so modernized that it
>>> doesn't feel like a classic anymore. Anyway, that's not the point of 
>>> this
>>> message. I was thinking of a couple more side scrollers. It'd be cool to
>>> see an audio version of Double Dragon. Anyone remember that game? Ah 
>>> yes,
>>> back in the day I could actually get all the way to the end of the 
>>> fourth
>>> level. It was so fun, from flinging enemies off of buildings to picking
>>> up lead pipes and going crazy, even to getting womped by the various
>>> bosses of the game. And my personal favorite level, flying in a
>>> helicopter, doors fully open. The idea was to throw your opponents out 
>>> of
>>> the copter or otherwise disable them while not falling out of the 
>>> vehicle
>>> yourself. Those were the days. I could always get to the end of the
>>> fourth level, but there was a trap at the end that foiled me every time
>>> involving some conveyor belts and spikes. I tried to get that far a few
>>> days ago without any luck. Along with TMNT and many of these other
>>> classics, this would be an awesome remake, and honestly I think this is
>>> one of the ones that could be modernized without taking away from the
>>> classic spirit of the game. You know, kind of like Danger City.
>>> _______________________________________________
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>>>
>>>
>>>
>>>
>>>
>>
>>
>>
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>>
>
>
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