i've got vs.net 2003 and am using jaws 7.

Regards,

Damien C. Sadler
X-Sight Interactive Co-Manager
http://x-sight.brandoncole.net

Skype: damien_the_demon
MSN: [EMAIL PROTECTED]

----- Original Message ----- 
From: "Thomas Ward" <[EMAIL PROTECTED]>
To: "Gamers Discussion list" <gamers@audyssey.org>
Sent: Tuesday, August 07, 2007 3:32 PM
Subject: Re: [Audyssey] GMA game engine


> Hi Damien,
> The VS .Net 2005 IDE and GUI is already accessible. I don't have many
> problems using it with Jaws 8.0 or Window eyes 6.1.
> Perhaps your screen reader is out of date, or you don't have the  .Net
> IDe configured for maximum accessibility, but Visual C++, Visual Basic,
> and Visual C# are all pretty accessible. There is room for improvement,
> but it is accessible.
> As far as Microsoft's polacy of using .Net rather than Visual Studio 6
> age languages this is a global change where accessibility has nothing to
> do with it. It has to do with the fact the technology is 10 years old
> and can't keep up with the new features, requirements, and demands of
> newer Windows platforms such as Windows Vista and Windows Server 2003.
> The .Net aim is to make it easier to port applications across Windows
> platforms without recompiling the application in the process or make
> changes in your com interface to keep up with newer standards that came
> out. The theory is you could compile your app for a 32 or 64 byt
> fversion of .Net and still be able to drop the app on a 32 byt PC
> without having to compile against a 32 byt version of .Net for a 32 byt 
> os.
> In addition mobile devices are becoming quite handy and it is nice to be
> able to write an app, and run it on your Windows CE powered device
> without having to actually recompile the app for a tablet PC, etc.
> Bottom line, visual Basic 6 is old, out ran it's usefulness, and the
> programming world moves on without it.
>
>
> X-Sight Interactive wrote:
>> if they want people to start using .net they should make both the ide and
>> the gui's made by it more accessible in my opinion.
>>
>> Regards,
>>
>> Damien C. Sadler
>> X-Sight Interactive Co-Manager
>> http://x-sight.brandoncole.net
>>
>
>
> _______________________________________________
> Gamers mailing list .. Gamers@audyssey.org
> To unsubscribe send E-mail to [EMAIL PROTECTED] You can 
> visit
> http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make
> any subscription changes via the web. 


_______________________________________________
Gamers mailing list .. Gamers@audyssey.org
To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit
http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make
any subscription changes via the web.

Reply via email to