Uh, I kinda missed the announcement. Is there a way that someone could
tell me what's up with Adventure?

On 8/9/07, ian and riggs <[EMAIL PROTECTED]> wrote:
> this sounds like a good game
> ----- Original Message -----
> From: "Bryan Peterson" <[EMAIL PROTECTED]>
> To: "Gamers Discussion list" <gamers@audyssey.org>
> Sent: Friday, August 03, 2007 12:57 AM
> Subject: Re: [Audyssey] Introducing Adventure
>
>
> > Thanks. Not only is finding sounds a tricky part, but trying to figure out
> > how to get the various building blocks to work the way I want them to is
> > proving trickier than I expected. It's well worth it though.
> > It ain't pretty when the pretty leaves you with no place to go.
> > J.D. Fortune, Pretty Vegas
> > ----- Original Message -----
> > From: "Lisa hayes" <[EMAIL PROTECTED]>
> > To: "Gamers Discussion list" <gamers@audyssey.org>
> > Sent: Thursday, August 02, 2007 4:26 PM
> > Subject: Re: [Audyssey] Introducing Adventure
> >
> >
> >> Hi Now I cannot wait to play this, sounds right up my alley.  Good luck.
> >> ----- Original Message -----
> >> From: "Bryan Peterson" <[EMAIL PROTECTED]>
> >> To: "Gamers Discussion list" <gamers@audyssey.org>
> >> Sent: Friday, August 03, 2007 8:19 AM
> >> Subject: [Audyssey] Introducing Adventure
> >>
> >>
> >>> Well my first AGM project was going to be a remake of the Atari game
> >>> Frogs
> >>> and Flies, but another idea struck me while I was attempting to figure
> >>> out
> >>> how to do that. So now I've switched gears and am starting work on
> >>> another
> >>> Atari remake, Adventure. Adventure is, for all intents and purposes, the
> >>> first true Roleplaying game. It is I suppose the ancestor of the Legend
> >>> of
> >>> Zelda series and perhaps even Final Fantasy. In Adventure, you'll
> >>> control
> >>> a bold adventurer out to find treasure and recover a stolen chalice from
> >>> the clutches of an evil dragon. But it won't be easy. The dragon has
> >>> enlisted the aid of his two vicious brothers, whose fortresses stand
> >>> between you and your ultimate goal. While I do intend to add quite a bit
> >>> more to this remake than was found in the original, it still won't
> >>> exactly
> >>> be fancy. Right now I'm just attempting to figure out how to link
> >>> portals
> >>> to specific worlds, then the opponents and things like that. I've
> >>> already
> >>> written out a basic manual and i do have some sounds already selected,
> >>> but
> >>> if anyone on list has or knows where I can find some decent dragon
> >>> sounds
> >>> (mainly fire breathing), I'd appreciate it. If anyone wants me to send
> >>> them the manual so they can see what I'm trying to do, I'll be happy to
> >>> do
> >>> so.
> >>> It ain't pretty when the pretty leaves you with no place to go.
> >>> J.D. Fortune, Pretty Vegas
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