Three muds that i've been playing for years (and thoroughly enjoy) are darkwind (darkwind.org 3000) this is just your average lp style mud. Guilds, associations specials and the like. Nothing special, but it was the first mud I ever played (and subsequently wizzed on) When you get high enough level, you'll find my seal area in hyperborea out the west end of town. (don't try it if you're less than lvl 25) it was built several years ago when levels had just been changed from 20 to 100, and there weren't a lot of areas for higher level players.
The second one is lostsouls (lostsouls.org) (yes, that's right, no port number, just use the default telnet port of 23) It allows 5 characters which are handled with an antman, and has loads of different guilds and play styles. Skills are extremely important, so train as often as possible. Money can be used to train skills, or you can train them via using them. Be careful what you choose for a race, as that will make a difference as to how you're treated by mobs on the mud. Great mud there, hours of entertainment, and you'll never get bored since there's so much to do and learn about. (look for my newly created wiz char there name of wired) I've played lostsouls for over 10 years, and still haven't seen everything on the mud. Enjoy. Btw, anguages are important. Anglic is the language of choice, so either choose human, or train anglic to a high level before trying to interact with others, they won't understand you most likely if you don't (except ofr all of my chars of course. I train as many languages as I can as high as i can to allow interaction) Guilds here include ring wraiths (recently renamed to somethng else can't remember right now. several mage type guilds (azure, red, white (recently dispanded) ) garu (wolves) clerics, knights, kensai, green lanterns, and loads more (do help guilds once you get logged in) On this mud, character development is very important So, fill out your character sheet completely before logging in for the first time (after creating one, you need to define it before logging in or it'll be randomly generated for you) It's very complex, but all the more enjoyable as a result. And the third mud is 3kingdoms (3kingdoms.org 3000) the 3 kingdoms are chaos, science and fantasy. It has guilds like priests, cyborgs, changelings, jedi, gentech, witches, necros and quite a few more. I've played this one for over 10 years as well (on and off) and I'm currently a changeling, and loving it completely. Shouts get out of hand here sometimes, but generally, the spam isn't bad, and once you join a guild (at level 5) you have utilities for dealing with most of it) Here you should do *all* the newbie quests before moving on to level 5, because most of them can't be done after advancing to lvl 5. Advance to level 4, raise your stats (con and dex being the most important with str a very close second) don't worry about int, wis, or cha since you won't need them all that much as an adventurer) Most quests are well thought out, and engauging, though I freely admit I had to skip kodiak, since I simply couldn't figure that one out, so perhaps your luck will be better. Anyhow, if you decide to play this one, look for me as priceless. I'm usually on at night (after my little ones have gone to bed) but occassionally I swipe time here and there other times of the day) This mud is great fun, since the people are great, guilds are plentiful varied and there's the capability to change guilds as often as you like (with penalties for leaving of course) But, there it is. the three muds I've played for more than 10 years (each of them) and enjoy all three of them greatly. Check them out if you want a challenge, and let everyone else know how much fun you're having, so they'll drop by too. *grin* _______________________________________________ Gamers mailing list .. Gamers@audyssey.org To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make any subscription changes via the web.