Hi, The programming language I prefer for game programming (and many other uses) is Python, not because it is the best for this use (even if it is really good for fast prototyping), but because I know it well and I don't have the time to learn yet another language (or use a more time-consuming one) and rewrite the existing code without a really good reason. If I was really stuck by speed limitations, I would probably use C++ (at least in the critical parts of the code). But it is not the case yet.
Jean-Luc --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED]