The save game will be in beta 9, I think. The food limit is unfortunately not really linked to the lack of savegame but to limitations in the communications in multiplayer mode. I hope to solve this problem in the beta 10 by using a better network architecture that will allow much more units at a time. A short post about what will be in beta 9 is at: http://soundrts.blogspot.com/search/label/planning
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