you know I'd like a 15day tryle with full functions in the tryle. then it stops working. i find this good because the games from gamesfortheblind.com have that, a 15day full demo, then boom, it expires and it says, "this game has expired, do b;lablabla to get it registered" and then u just register it basically, with an id and stuff. thats what i want for games.
On 9/13/07, John Bannick <[EMAIL PROTECTED]> wrote: > Folks, > > How long should a demo game work before its time runs out? > > Dark suggested 7 days. > > Willem suggested 1 or 2 weeks. > > Our Marketing people rant about 3 - 5 days. > > What is your experience and preference? > > Cause our current 1-day limit just has gotta go. > > John Bannick > 7-128 Software > > > --- > Gamers mailing list __ Gamers@audyssey.org > If you want to leave the list, send E-mail to > [EMAIL PROTECTED] > You can make changes or update your subscription via the web, at > http://audyssey.org/mailman/listinfo/gamers_audyssey.org. > All messages are archived and can be searched and read at > http://www.mail-archive.com/[EMAIL PROTECTED] > If you have any questions or concerns regarding the management of the list, > please send E-mail to [EMAIL PROTECTED] > -- Regards Daniel Msn: [EMAIL PROTECTED], aim: [comng soon] --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED]