you know I'd like a 15day tryle with full functions in the tryle. then
it stops working. i find this good because the games from
gamesfortheblind.com have that, a 15day full demo, then boom, it
expires and it says, "this game has expired, do b;lablabla to get it
registered" and then u just register it basically, with an id and
stuff. thats what i want for games.

On 9/13/07, John Bannick <[EMAIL PROTECTED]> wrote:
> Folks,
>
> How long should a demo game work before its time runs out?
>
> Dark suggested 7 days.
>
> Willem suggested 1 or 2 weeks.
>
> Our Marketing people rant about 3 - 5 days.
>
> What is your experience and preference?
>
> Cause our current 1-day limit just has gotta go.
>
> John Bannick
> 7-128 Software
>
>
> ---
> Gamers mailing list __ Gamers@audyssey.org
> If you want to leave the list, send E-mail to
> [EMAIL PROTECTED]
> You can make changes or update your subscription via the web, at
> http://audyssey.org/mailman/listinfo/gamers_audyssey.org.
> All messages are archived and can be searched and read at
> http://www.mail-archive.com/[EMAIL PROTECTED]
> If you have any questions or concerns regarding the management of the list,
> please send E-mail to [EMAIL PROTECTED]
>


-- 
Regards
Daniel
Msn: [EMAIL PROTECTED],
aim: [comng soon]

---
Gamers mailing list __ Gamers@audyssey.org
If you want to leave the list, send E-mail to [EMAIL PROTECTED]
You can make changes or update your subscription via the web, at
http://audyssey.org/mailman/listinfo/gamers_audyssey.org.
All messages are archived and can be searched and read at
http://www.mail-archive.com/[EMAIL PROTECTED]
If you have any questions or concerns regarding the management of the list,
please send E-mail to [EMAIL PROTECTED]

Reply via email to