I'm sure you mean that if a demo is unlimited, then it should be crippled in some way. Otherwise, what is the point of the demo in the first place. Anyway, I think I'd rather have a fully functional game so I can really see what I'm getting, this way I truly know whether I want it or not, but then again, it highly depends on the particular game. Take Shades of Doom for example, it only works in level 1 in demo mode and due to the nature of the game, this makes sense. Whereas BSC games work in some sort of restricted method for only several days. I personally feel that BSC games should work fully minus ability to post scores and reach final levels, but still only work for a few days, after which they expire, but that is just my opinion. Other than feeling how I do, I think BSC games are amongst the best non-free games for the blind. Don't get me wrong, I really like GMA, Draconis Entertainemnet, etc, but if I had to choose a game where I'm truly a good player, I'd say Blast Chamber tops it.
jason said the following on 9/14/2007 9:42 AM: > Hello Everyone I think the demos should be unlimited. it gives the player > more experience to play the game and get use to the features with in the > game. The gamer will eventually buy if they really like the demo because > there would be more levels in the full version then the demo. > your friend, > Jason --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED]