Hello Nicol. Load runner is I believe, actually an old game developed in the 80's for tapedrive computers such as the Zx spectrum, (or in the case of Ian's version, tthhe aple).it seems to have been very popular, and has recieved a good few sited remakes I believe.
as Ian says, i believe it's deffinately a game involving quick reactions, but as we all know that's not a problem in audio. the main trouble that occurs to me with Load runner though, is the problem of overview. the game is similar to monti, in that you play a character climbing ladders, jumping betwene ledges and collecting treasures in 2D, but the main difference is that you have the power to remove blocks in the ledges in front of you. Monsters continuously charge streight at you, often with no room for you to jump, so strategically removing the floor in order to make them fall is your only defence. the problem is of course, once you've removed the floor, you have a fairly big risk of trapping yourself in. the main difficulty that occurs to me with load runner in particular, is that you really need a major overview of the entire map in one fell swoop, so that you can know which floors are and are not safe to remove, and when you need to wait for the monsters to pass you, and when it's safe to run for it. I'm not saying this is an unsummountable problem, or that an audio version of Load runner would be impossible, only that thinking about how the game works, I can't personally come up with a workable solution in audio at this point, sinse there's a very large amount of vertical and horizontal information in the game to represent, which you need to be continually aware of in a strategical sense. there are however quite a number of games in that style, which it strikes me would be incredibly easy to convert into audio in a similar fashion to Monti, such as Manic miner, jet set willy, Pitfall, or of course, the original Donkey Kong game from the good old Nes, ---- not to mention more modern games such as Prince of Persia. Perhaps Ian might considder doing one of those at some point? given Monti, i deffinately can see how they would be possible in audio, ---- and it's entirely probable that in the case of Load runner, there's something that just hasn't occurred to me as well. Beware the Grue! Dark. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED]