Hi Nicol, I did want to have a nuts detector in the Sarah game but I could not get it to work correctly. The way it works is you hit o once and it says nut detector on. Then when you walk around it will tell you how far the nuts are. You hit o again to turn it off. I think you got confused by my earlier explanation. I do not think this feature is important enough to spend weeks on getting to work right. phil
----- Original Message ----- From: "nicol" <[EMAIL PROTECTED]> To: "gamers" <[email protected]> Sent: Wednesday, November 21, 2007 1:52 PM Subject: [Audyssey] the nuts detector in sarah > HI > S > P > O > I > L > E > r > I've tried pressing o, I hear a voice saying nuts detector on/off, but I > don't hear any sound that a nut is a distance away from me, all I hear > while > the nuts detector is on, is sarah automatically pressing the d key the > whole time saying what is in front of her sometimes just saying the word > in > as if I would press d if there is no ghost. > I don't hope anybody thinks my suggestions is ridiculous, but I feel sarah > should have a nuts detector like pack man's dot detector making a sound to > let you know where the remaining nuts are. > I'm just the kind of gamer who enjoys it to pick up nuts. > --- Gamers mailing list __ [email protected] If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED]
