Hi Nicol,
I did want to have a nuts detector in the Sarah game but I could not get it 
to work correctly.
The way it works is you hit o once and it says nut detector on.
Then when you walk around it will tell you how far the nuts are.
You hit o again to turn it off.
I think you got confused by my earlier explanation.
I do not think this feature is important enough to spend weeks on getting to 
work right.
phil

----- Original Message ----- 
From: "nicol" <[EMAIL PROTECTED]>
To: "gamers" <[email protected]>
Sent: Wednesday, November 21, 2007 1:52 PM
Subject: [Audyssey] the nuts detector in sarah


> HI
> S
> P
> O
> I
> L
> E
> r
> I've tried pressing o, I hear a voice saying nuts detector on/off, but I
> don't hear any sound that a nut is a distance away from me, all I hear 
> while
> the nuts detector is on, is sarah automatically pressing the d key  the
> whole time saying what is in front of her sometimes just saying the word 
> in
> as if I would press d if there is no ghost.
> I don't hope anybody thinks my suggestions is ridiculous, but I feel sarah
> should have a nuts detector like pack man's dot detector making a sound to
> let you know where the  remaining nuts are.
> I'm just the kind of gamer who  enjoys it to pick up nuts.
>


---
Gamers mailing list __ [email protected]
If you want to leave the list, send E-mail to [EMAIL PROTECTED]
You can make changes or update your subscription via the web, at
http://audyssey.org/mailman/listinfo/gamers_audyssey.org.
All messages are archived and can be searched and read at
http://www.mail-archive.com/[EMAIL PROTECTED]
If you have any questions or concerns regarding the management of the list,
please send E-mail to [EMAIL PROTECTED]

Reply via email to