Hi,
  I too would like a bit more description of this game please.  Where do the 
balls come into play, and what makes it accessible? Does it speak to you as 
you place the balls or what?
  Thanks,
  Che

----- Original Message ----- 
From: "Ron Schamerhorn" <[EMAIL PROTECTED]>
To: "Ken the Crazy" <[EMAIL PROTECTED]>; "Gamers Discussion list" 
<gamers@audyssey.org>
Sent: Thursday, December 20, 2007 10:23 PM
Subject: Re: [Audyssey] Say What!


> Hi Ken
>
>  Okay I kind of get the idea but what do the balls have to do with it?
> Sorry if this is dense.  Had the in-laws over and some wine.  *grin*
>
> Ron
>
> ----- Original Message ----- 
> From: "Ken the Crazy" <[EMAIL PROTECTED]>
> To: "Gamers Discussion list" <Gamers@audyssey.org>
> Sent: Thursday, December 20, 2007 11:05 PM
> Subject: [Audyssey] Say What!
>
>
> I got the Say What game for Christmas--early!
> It's a great game, and totally accessible.
> It has three skill levels (easy, medium, and hard,) and four games--timed
> mode, guess mode, timed extreme mode and guess extreme mode.  When you
> start, you can select up to four players (I think it's four,) and the 
> skill
> level and game.  Then, you press start--a big round button very easy to
> differentiate from the rest.
> There are hundreds of phrases, and depending on how well you do the
> difficulty increases.  On the easy skill level it gives you more time in 
> the
> next round if you missed one.  Usually, there are five rounds unless 
> there's
> a tie between two players.  In timed mode, the time starts at 30 and goes
> down 5 seconds per round.  In guess mode, you get 5 guesses and they
> decrease by 1 per round.  That's not a whole lot of time and guesses to
> unscramble that phrase.
> Yeah, I know, you're just dying to ask me, "How do you play it!"
> There are five balls--well, half balls anyway.  You have to keep the game
> put up in a safe place so you don't lose any of them.  Anyway, when you
> start a scrambled phrase is spoken--and if it comes from a song it is 
> often
> sung.  Then, you rearrange the balls until you get them in the right 
> order.
> I don't mean that you simply press ball-shaped buttons, you physically 
> take
> balls off and put them in new places until you've got it right.  It takes
> time, but if you're stuck there's a hint button you can press a
> s well.  The hints tell you where the phrase came from--music, pop 
> culture,
> movies and so on.
> This game is a great game to play alone, but an even better party game
> provided you can keep all the balls together and on the game.  The only
> thing I would change is that the quicker you solve the puzzle, the more
> points you would get.  In the game, you always get one point per 
> unscrambled
> phrase.  My seven-year-old daughter hates hand-held electronic games.  I
> guess they bore her, but she asked my wife to get this for her for 
> Christmas
> before I ever told her about it, so it's sure to be something you can
> share with the whole family.
> You can get it at just about anywhere in the states, and there's a sight
> called firebox.com that sells it too--just google it.
> You can put this in the mag if you want too--I know there are lots of
> readers who aren't on the mailing list, and I want everybody to know about
> all the games that are accessible.
> Enjoy the game!
> Ken Downey
> President
> DreamTechInteractive!
>
> And,
> Coming soon,
> Blind Comfort!
> The pleasant way to get a massage--no staring, just caring.
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