sounds good to me also. ----- Original Message ----- From: "shaun everiss" <[EMAIL PROTECTED]> To: "Gamers Discussion list" <gamers@audyssey.org> Sent: Friday, December 21, 2007 5:12 PM Subject: Re: [Audyssey] Star Wars Game Discussion
> sounds good tom, all of it. > At 09:44 a.m. 22/12/2007, you wrote: >>Hi Everyone, >>I know it has been a long time since we have discussed the Star Wars >>game in production by USA Games so I decided to bring the topic up. I'd >>like to announce some of the current changes and ideas for the game as >>well as offer everyone a chanse to openly discuss the game. >>As allot of you gamers know I have been a very big fan of Mara Jade >>since she first appeared in Heir To the Empire. I have a large >>collection of Mara Jade fan collecter stuff including action figures, >>books, and games. So it is not surprising one of my all time favorite >>games Lucas Arts produced Was, "Jedi Knight II Mysteries of the Sith," >>which featured, you guessed it, Mara Jade as the lead character. For >>those of you who have never played Mysteries of the /Sith and want to >>know what it was about here is a short summary of the game. >>Following an Imperial attack at Altyr 5 roomers begin circulating that a >>new Sith Lord has joined the Empire. Jedi Master Luke Skywalker asks his >>friend, the former smuggler and aspiring Jedi knight, Mara Jade to track >>down the Sith Lord and stop him at all costs. >>Throughout her quest Mara must battle Imperial Storm Troopers, Imperial >>Droids, smugglers, >>Wampas, Rancors, and even defeat a dark side clone of herself. Finally, >>once she meets the new Sith Lord does she have what it takes to defeat >>him? >>At this poinht in time I am basically thinking of a game based on >>Mysteries of the Sith with some personal changes tossed in for good >>measure and to improve the game somewhat. >>For example, in the original game you would have to steel an Imperial >>shuttle to escape to the secret asteroid base where the Empire was >>launching its attacks into New Republic space. Personally, flying around >>in an old Imperial shuttle is sort of dull considering the kinds of >>fighters and ships Mara pilots in the books. It is like, "hey, what is >>an ace starfighter pilot doing in an old shuttle?" >>Instead of the Imperial shuttle i could replace it with Mara's personal >>ship, Jade's Fire, which would just happen to be standing on the North >>landing platform instead of the shuttle. The advantage with adding the >>Jade's Fire rather than using the original shuttle is that I could >>introduce some dog fighting levels which would show case Mara's >>starfighter ace abilities in addition to her Jedi skills. >>Another change I feel would improve the game over the original is the >>switch between level 1 and level 2. In the original game when you ended >>level 1 you took off in the shuttle. In the next seen, opening of level >>2, you landed on the base ready to shut it down. That's ok I guess, but >>I always felt there should be some sort of combat seen in between those >>two levels.Some sort of dog fight or space combat seen as you atempt to >>land on the secret asteroid base. >>What my thoughts are is in my version before you go to level 2 you would >>have an extra level in between where you could dog fight against Tie >>Fighters. You might be piloting the Jade's Fire towards the secret >>asteroid base when you suddenly get jumped by a squad of Tie Fighters. >>Before you could land on the base you'd have to dog fight, and destroy >>all Tie Fighters. >>Perhaps the biggest change I intend to make is i plan to use Mara for >>all the game levels. In the original game you got to play as Kyle on >>some levels, but it was something I didn't care fore. Kyle is an ok Star >>Wars character, but not my favorite. I always felt the game would have >>been better if Lucas Arts focussed on one or the other character than >>switching between characters on different levels. >>So this is my thoughts and plans right now. Anyone, have thoughts, >>suggestions, or comments? >> >> >> >>--- >>Gamers mailing list __ Gamers@audyssey.org >>If you want to leave the list, send E-mail to >>[EMAIL PROTECTED] >>You can make changes or update your subscription via the web, at >>http://audyssey.org/mailman/listinfo/gamers_audyssey.org. >>All messages are archived and can be searched and read at >>http://www.mail-archive.com/[EMAIL PROTECTED] >>If you have any questions or concerns regarding the management of the >>list, >>please send E-mail to [EMAIL PROTECTED] > > > > --- > Gamers mailing list __ Gamers@audyssey.org > If you want to leave the list, send E-mail to > [EMAIL PROTECTED] > You can make changes or update your subscription via the web, at > http://audyssey.org/mailman/listinfo/gamers_audyssey.org. > All messages are archived and can be searched and read at > http://www.mail-archive.com/[EMAIL PROTECTED] > If you have any questions or concerns regarding the management of the > list, > please send E-mail to [EMAIL PROTECTED] --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. 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